Overflow

Discussion in 'Reach Casual Maps' started by King Ventura, Apr 20, 2011.

  1. King Ventura

    King Ventura Forerunner
    Senior Member

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    This map has been removed.

    OVER
    FLOW

    "As if one vent was enough."

    Map Name: Overflow
    Gametype Name: Overflow (GT)
    Tour
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    This map is for infection only. Gametype is highly recommended.
    Inspired by Halo 3's "Clog" infection map which only had one vent, Overflow has eight.

    Aim of the Game
    Zombies shoot up in vents from below which lead to your location above, kill any that pop up to ensure your safety.

    Humans spawn safely above in an in-caged surrounding, radar is disabled unless your last man standing. Zombies spawn directly underneath them and must use one of eight vents to get to the top, radar is enabled.

    Humans cannot spawn-kill within the zombies spawn.
    Alpha zombie is enabled. Alpha zombie(s) have normal shields, If you are infected you will have none but will inherit all other traits.


    Tips -

    ? 3 people is enough to have an enjoyable experience, however the more the better.

    ? If your in a big party, try increasing the number of alpha zombies to balance gameplay.

    ? Zombies have higher jumping capabilities than humans.

    ? If your playing as a human, try not to fall down the vents or you may find it hard to resurface, giving the zombies an easy kill.




    Download, comment and leave feedback. Thanks.
     
    #1 King Ventura, Apr 20, 2011
    Last edited: Sep 4, 2011
  2. firedrone8

    firedrone8 Forerunner

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    maybe you should put one way sheild door on the top of the vent. Maybe not. depends on whether you want humans to be able to fall through the vent. but i like it. Nice change, but i feel that 4 vents is enough to make the game hectic.
     
  3. AboveHaloMaster

    AboveHaloMaster Forerunner
    Senior Member

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    Map could use some cover and maybe some hammers for the zombies.
    Shield doors or one way shields, should be put over the vents to prevent spawn killing.
     
    #3 AboveHaloMaster, Apr 21, 2011
    Last edited: Apr 21, 2011
  4. King Ventura

    King Ventura Forerunner
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    Thanks for your comment, yeah if you've played "Clog" on H3 before there were no shield doors and gameplay was still perfect. Humans cannot spawn-kill within the vents as gravity lifts always block them from entering the zombie's spawn.

    Thanks for your comment, humans cannot spawn-kill within the vents as gravity lifts always block them from entering the zombie's spawn. You are actually in more danger if you fall through the vents giving the zombies easy kills.
     
  5. Bio Cobalt

    Bio Cobalt Forerunner

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    Nice, clean, and simple. I like it. The only thing i think would benefit this is, depending on your budget, aesthetics, and if you could put teleporter reciever nodes in the vents so that the humans would not be able to see where the zombies are coming from, but still allowing the zombies to come up? Either way, i like the simplicity of this map, very nice.
     

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