ODIUM This is a asymmetrical map layout but with symmetrical weapon placement, objectives and king-of-the-hill spots. The name of the map, Odium, means "general or widespread hatred or disgust directed toward someone as a result of their actions". I put a lot of time into choosing the map's name. Throughout the battlefield you will see a orange theme. The map itself is located high above the coliseum and off to the right. I chose this spot so that players, while fighting, would have a view of the rolling landscape littered with trees. Multiple levels and bridges create a complex "web" of a map. An aesthetic curved bridge tops of the look of the map. Weapons on map ~1 Rocket ~2 Shotguns ~2 Plasma Grenades ~2 Needlers ~4 Spikers ~1 DMR ~1 Active Camo Odium supports ~King-of-the-Hill ~Slayer ~Oddball ~Assault ~CTF PLEASE COMMENT!
This looks very interesting. The aesthetics are very nice and unique, especially that curved bridge. I also like that you added that orange light, it makes the map more colorful and adds a nice aesthetic touch to the map. Just one thing I think MIGHT be a problem is that the walkways seem a bit open, maybe put alittle more cover so you're not walking in the open most of the time. The name you came up with for this map is creative too, it really caught my attention and it's good to see that you didn't get lazy with naming the map. Great job man.
amazing map man i love when people make maps that doesn't look like they are forged! This map have great aesthetics too can't really see anything wrong about it, great job!