This game will be $60 but it is substantially longer than the original. And yeah, it will have a story. The first one did as well.
I think you meant the story is simplistic, not uninteresting. As that statement kind of contradicts you saying the storytelling is great. Can't have great storytelling and be uninteresting. Ever play the game limbo for the arcade. What makes it so compelling is that the environment is so compelling and the elements are there of a great story, it leaves it up to the player to imagine what is going on behind the scenes. I've heard so many fan fictions behind portal it is crazy. Plus it is based in the universe of Half Life so those tie ins-exist as well. So, while people declaring Portal to be the best game of all time might be a slight hyperbole made at the time, I do not doubt that Portal is at least one of the better games of all time. Remember it was developed by a bunch of grad students straight out of DigiPen (it's a game college) that Valve decided to give them a shot. They didn't think the game would sell so they packaged it with Half Life 2 and Team Fortress.
Portal as was as close to perfection as i have ever experienced in a video game. cant wait for the 19th to come
I don't think it contradicts what I said. The story of Portal was told well, using subtle hints from GLaDOS's lines, linking the lab to black mesa, and introducing another character through messages written on walls outside of the play area. I think it's very well done, in fact, due to the Portal being a game within a game. When you first go behind a wall panel that doesn't close correctly and you see the messages, you feel as if you stepped outside of the game world for a minute to examine it from a different perspective, and that's a great way to tell a story in my opinion. However, I believe that it adds up to a plot where very little actually happens and you fail to feel for any character. You could argue that Valve did a great job by allowing interpretation of the plot, but from my view point that's simply because the story introduces an extremely basic plot line with very little details and outside information.
I plaayyyeeeddd itt..... Gadget show live at the NEC Played for an hour. Twas fun. Twas very fun. Because glados makes a bunch of stupid jokes about the air. win.
I'm confused...buy 40 dollars worth of games you might never play to potentially be able to buy Portal 2 at full price a little earlier than others? Don't get me wrong, great marketing ploy....but still.
No one's making you buy anything. It's a pack of games that people like and if you play them now it makes the game release earlier. Plus if you own a few of them you can just play those. I happened to own killing floor so I'd just have my CPU on that
I realize no one is making me buy anything, its the principle. The point is it still $40 to spend to get a game that is coming out in a week regardless a little earlier. It would be one thing if this released the game like a month earlier or something, not a few days. I mean sure, its a sale on some good indie games but the whole portal 2 tie in thing is an obvious cash grab. Not that I'm against valve getting more money, they deserve it.
The potato sack has been on sale for a while now. It wasn't until like yesterday they incentivised it. The whole point of it is save money on games.
You fail to realize that the Potato Sack is a group of 13 INDIE games. If it was like 13 well known publishers, I wouldn't. But come on. I'd give $40 to Indie games.
...no I fully realized...thus why I said indie games. Doesn't change the cash grab part. The only part I have a problem with is the whole "it will release portal 2 early" thing. Mick said that potato sack sale was around before the promotional tie in which is fine, the tie in thing is what I have a problem with.
The first game was so good, there honestly was nothing wrong with it. Great narration and humor along with brilliant puzzle solving gameplay. Unfortunately, my money's going towards Brink for now, so it'll probably be a rent.
I managed to play a little bit of portal the other day. So far, I've really enjoyed the game. The puzzles are really fun to figure out. There's a lot less 'platforming' than other fps games that try to introduce puzzles. Err, well there is platforming, but it's more native than a lot of other first person perspective games, which makes it a lot less frustrating. Anyways, the story I've encountered or understand up to this point is that I'm playing as a lab specimen. There's a voice that oversee's what I'm doing and actively discourages my progress. Then there's this bit where I find out that the cake is a lie, etc. I think the story, while not anything great by itself, is especially unique because it fits perfectly within the context of the game. I'm free to explore the environment and gain different tidbits about the story, so I get to control the narrative a little bit as well. The narrative isn't driving the game play or forcing me to play a certain way. The narrative compliments it instead, which is what makes it a great story. It doesn't interfere, but mainly heightens the experience.