I find it really annoying when I want to make a new map on something besides Forge World, and I have to go through and delete all of the items. Don't you? Well, I have created a blank canvas for all of the maps, so you don't have to. I have also taken the time to list the amount of Forge money given on each map, as well as the amount of recommended players. Anchor 9 Money: $7,500 2-8 players [br][/br] Boardwalk Money: $2,000 4-12 players [br][/br] Boneyard Money: $7,000 8-16 players [br][/br] Breakpoint Money: $7,500 8-16 players [br][/br] Condemned Money: $2,000 8-12 players [br][/br] Countdown Money: $2,000 4-12 players [br][/br] Highlands Money: $5,000 8-16 players [br][/br] Powerhouse Money: $1,500 2-8 players [br][/br] Reflection Money: $2,000 2-8 players [br][/br] Spire Money: $10,000 8-16 players [br][/br] Sword Base Money: $2,000 2-8 players [br][/br] Tempest Money: $7,500 8-16 players [br][/br] Zealot Money: $2,000 2-8 players I hope This helps you all out. If you want to download the maps quick you can go to my Fileshare by clicking HERE. Thanks for viewing, if you find any problems with the maps, or my information, please let me know so I can get it fixed right away ~Enjoy.
Canvas maps are pretty much obsolete in Reach, dude. Nobody really wants another person's name on their map simply because they cleaned off the original map. Pride gets the best of us.
That my friend, is an opinion. Fortunately, not everyone thinks like that. They became my most downloaded maps in a day.
Not to troll, but considering your highest download count is Anchor 9 with like 159, and the average for the rest is around 25, that's not much of an achievement. I mean, I guess this is useful for people who don't really care, but any dedicated forger is going to clear the map himself.
Like I did for Boneyard about 5 minutes ago. Still, good compilation. Im sure people will find them useful.
Forge World and Tempest are the only ones with a pallet with which you can make a decent TRULY custom map. For all other maps you have to use a great deal of the existing geometry.
25? lol. I beg to differ. I know it's not much an achievement but hey, I don't have ultimate skills like some people do. Although I must agree that any dedicated forger will most certainly clear the map themselves.
Hey, I won't use them, and sure some hubris might block some others, but I am positive that someone will find them useful. So, well done TC!
You are gonna get like 2 whole maps with this. You have too little to work with on these maps(except Tempest). So we appreciate the effort but I think you did it more to get people to say that they love you.
Owned, Pac, owned... Anyway, on topic, nice work there. It will help people who don't want to bother deleting all the pre-existing objects on those maps, and those who don't mind having someone elses name as the original creator of the map, of course. I don't Forge on anything other than Forgeworld, but if I ever decide to go elsewhere I might look up your maps.