Constriction

Discussion in 'Reach Competitive Maps' started by cyclonewolf114, Feb 27, 2011.

  1. cyclonewolf114

    cyclonewolf114 Forerunner

    Messages:
    123
    Likes Received:
    0
    Constriction

    A Narrows Inspired map

    Constriction is a map with a heavy influence from Halo 3's Narrow's. It is not a direct remake of any kind however it does give you that nostagia feeling; reminding you of Narrows. I suppose you could call it a spiritual remske(meaning it has narrows in it but also some cyclone in it)

    Constriction is a symmetrical map with a very similar setup to Narrows. It has mancannons like narrows also however they are different from narrows because they do not take you directly to the other side first. The mancannons on one side take you to the middle first then you have to walk a little until you can take the mancannon to the other side. This prevents the one big problem on narrows. People can no longer loop back and forth without having to go to other places on the map creating better flow and more action in more places.

    This map supports the new Bro slayer also

    This video was rushed so please forgive me rushing through the level



    YouTube - Exodus (a narrow's inspired map)



    Loadout screen

    [​IMG]


    Center of map

    [​IMG]


    Bottom under the center

    [​IMG]


    Side view

    [​IMG]


    Blue base #1

    [​IMG]


    Blue base #1 side angle

    [​IMG]


    Blue base #2 side angle

    [​IMG]


    Under blue base

    [​IMG]


    Blue base back
    [​IMG]


    Red base

    [​IMG]


    Red base side angle #1

    [​IMG]


    Red base side angle #2

    [​IMG]


    Under red base

    [​IMG]


    Red base back

    [​IMG]

    Weapons
    Gravity hammer x 1
    DMR x 4
    Needler x 2
    Needle Rifle x4
    Plasma grenade x 4
    Grenade launcher x 2
    Sniper rifle x 2
    Plasma Pistol x 2

    Plewase leave comments and feedback
     
    #1 cyclonewolf114, Feb 27, 2011
    Last edited by a moderator: Feb 28, 2011
  2. DHG LEAGILIZE IT

    DHG LEAGILIZE IT Forerunner

    Messages:
    1
    Likes Received:
    0
    i love this guys maps im a friend of his on xbox live for about a year now and every map he makes i help him test this map is one of the best yet all so game play is great it has no lagg and it plays like narrows
     
    #2 DHG LEAGILIZE IT, Feb 27, 2011
    Last edited: Feb 27, 2011
  3. MattKestrel

    MattKestrel Ancient
    Senior Member

    Messages:
    433
    Likes Received:
    0
    You might want to change the name, there's a campaign level called Exodus in addition to a bunch of other maps (especially that one with the massive dam that was played in the recent SNF)
     
  4. cyclonewolf114

    cyclonewolf114 Forerunner

    Messages:
    123
    Likes Received:
    0
    Does it really matter? its just a map name
    i don't see tons of people using it so im gonna use
    im NOT changing the name regardless

    Edit; There is ONLY TWO OKAY?
    including mine
    its not overused like alot of map names

    also excuse me for being grumpy
    im not very happy today

    Edit: of course like always my stuff gets ignored..................
     
    #4 cyclonewolf114, Feb 27, 2011
    Last edited: Feb 28, 2011
  5. RedNeck

    RedNeck Ancient
    Senior Member

    Messages:
    1,142
    Likes Received:
    0
    I went ahead and changed your thread's name. VM me if you want anything else.
     
  6. Spartan Paladin

    Spartan Paladin Forerunner

    Messages:
    2
    Likes Received:
    0
    I like this map. It is reminiscent of Narrows without being an exact copy. The only problem I have with this map is that the combat seems to be centered around the bases but other than that the map plays really well.
     
  7. TwYcH811

    TwYcH811 Forerunner

    Messages:
    9
    Likes Received:
    0
    had fun playing CTF. Thought the underneath part wasn't used very much.

    Some long sight lines but fun
     
  8. cyclonewolf114

    cyclonewolf114 Forerunner

    Messages:
    123
    Likes Received:
    0
    while i agree on the long sight of the bottom i did block it a bit but its hard to notice.

    When i kept running through the bottom there were players there so maybe when you went through noone was there because we all died

    @ spartan thanks for the compliments and i will maybe make a v2 to see if i can fix the base centered combat
     

Share This Page