Urban Warfare Created by bam3214 Supported Gametypes: Team Slayer, FFA, CTF, & Zombies. Map Description Okay, this is a map that uses elevation as a battle tactic. Staying up on the higher levels has its advantages. Use the Bases and the Mini Bases all over the map. There is an A Base, B Base, a Sniper Base, Middle building and Sword building. Both bases have the same number and respawn of weapons. There is also a hidden camo, overshield and 2 rocket launchers. Weapons: These are on BOTH Bases: 2x BRs 1x Turret 1x Carbine 1x Sniper Rifle 1x Spartan Lazer 1x Bruteshot 1x Incineration Grenade 1x Plasma Grenade 1x Spike Grenade 1x Regenerator 1x Close Quarters Weapon (A Base=Hammer - B Base=Shotgun) 1x Power Up (A Base=Power Drainer - B Base=Deployable Cover) Around the Map weapons: 2x Needlers 2x Rocket Launchers 2x Sniper Rifles 1x Mauler 1x Flamethrower 2x Turrets 3x BRs 1x Carbine 4x SMGs 1x Spiker 1x Plasma Rifle 1x Sword 1x Flare 1x Bubble Shield 6x Plasma Grenades 5x Spike Grenades Vehicles: 1x Warthog per base 1x Ghost per Base 2x Mongooses on B Base 1x Mongoose on A Base _________________________________________________ Here is the slideshow SLIDESHOW There are more pics in the slideshow than there are below B Base B Base View2 A Base A Base View 2 A Side overview Middle Overview That ghost on the right doesn't spawn there, this was taken mid-game Middle Building Sniper Base _________________________________________________ Download Urban Warfare Regular gametypes work
please change the title of your thread to your maps name only please. the interlocking seems good. good job for your first post
Good setup (scenery-wise), but too many power weapons. Cool idea though, good luck on future maps. ^^
how can there be too many power weapons? I can't seem to change my subject up top, so i guess it will have to stay with the other stuff besides the name of the map
wow, you guys are really harsh with those ratings, gez, first thread ever on forgehub, can't you guys gimme a little break?
Very easily. Let's see... You have: 2 Spartan Lasers 2 Rocket Launchers 1 Gravity Hammer 1 Shotgun 1 Incendiary Grenade 4 Sniper Rifles 1 Energy Sword 2 Machine Gun Turrets 1 Flamethrower 1 Mauler That's a total of 16 Power Weapons. For Foundry being so small, that is way too many (especially since you closed off some of the map I believe). May I also bring to attention how many offense vehicles there are in the map. The following: 2 Warthogs 2 Ghosts It's not that large of a space. You have more vehicles on this map than on Last Resort (which has 1 Warthog, 1 Ghost, and 3-4 Mongooses). When you post your maps on Forge Hub, you're asking for the public's personal opinion on your maps; not pity ratings that don't mean anything. All you can do is learn from past maps you have made and improve, Improve, IMPROVE!
Agreed,metroshell. To many powerful weapons, can make game play very uneven and makes the map no fun. Also it isn't being harsh it is being truthful, and also like he said it is a chance to improve. It looks rather nice and you should maybe go back and change a few things, and it will play a lot better.
Please change the name so it matches your bungie.net fileshare name, if you do not take away the "interlocked. Asymetrical..." and the rest of it the mods could lock this, its a rule for some reason, and i'm not saying your bad or anything it'd jsut be better if you changed the name
Okay, I see what you mean. I think its plays rather well, but i like not always having to run around with the AR. But I'll do a version2 with less weapons and maybe fix some stuff. As for the vehicles, they're mostly for looks, i didnt expect them to be the focus of the map. and i dont know how to change the subject of the original post, so unless someone tells me how to do it, its gonna stay that way....
Welcome to forge hub great map for your first, interlocking looks good, maybe a little to much weapons, but maybe thats just how you like it 4/5!
power weapons can be a good thing and a bad thing there fun when you just wanna mess around but when you actually want to play not some many are good it depends on what type of game play you want so i dont see why every one is complaining about there being to many power weapons maybe he wanted it to be just for having fun
yay, someone else used the slideshow! but if i may suggest, use this link for your show: http://s221.photobucket.com/pbwidge...bucket.com/albums/dd186/gamer707/f3f6685d.pbw that will make it so that there is no distraction around your show, good job btw anyways as for the map, i do agree there are too many power weapons on the map for this to truly be "competitive," its more casual with all that going on... there are a few other things that could be improved, such as your interlocking, but hey, not bad, not bad at all