Harvest-by Map: Isolation url] Please note you can click on the pictures to make them larger...! As The Flood Chew on there fallen. The war for dominance for Hight Charity Continued,in a Grueling Conquest, Both the Brutes and Elites where forced to even pick up Fallen Human weapons to finish this fight. This Fight would be Later to be named the Harvest Conquest, by the Flood for they where the only one to really take Control of this once Holy City, in the end..... I have to say this was a really intense forge for me for one major thing. Its on an old map. I had to take time in thinking out to make walls and to keep you trapped in this Hellish Battle ground. The way I did this was using a glitch in a very new way. Over loading a map as you know causes Grav-Lifts and mancannons from working but when used as a tool to place movable object and place a weapon holder on top makes for a map that is semi move able... Or a wall that can move and destroy a bit but thats all. Your still trapped in the map... As well This isn't you normal conquest map. Due to the fact that the center wall in the map.. if a Grenade is placed right can cause the wall to explode. The last and final note is that to get Nades into the middle of the map... you have to attack the flood spores and jump and grab Nades out of them! Discovering this while forging with Lightsout. He is considered an honorable mention to this map because When he first said Conquest on Isolation this is what I came up with and this is for what it is... Last Note as Well Lightsout Suggested the idea of harvest when I was forging with him in the party. Thanks guys... Features/Exclusives/Spam general chat. Threads of corruption. first ever Map post in pub http://www.forgehub.com/forum/hub-pub/7022-duel-fates-test-post.html Tension http://www.forgehub.com/forum/hub-pub/20283-tension-whyher.html To old to feature trokia http://www.forgehub.com/forum/hub-pub/20994-troika-neverlesswonder-tender-bisquit.html Same as the old but fine to feature kayaman out break http://www.forgehub.com/forum/hub-pub/22257-kayaman-demoted.html "member changed" NEVER warning http://www.forgehub.com/forum/hub-pub/23081-stupid-warning.html "equal to every one getting a warning?" Lights out Concern thread. http://www.forgehub.com/forum/hub-pub/23931-forgehub-concerns-thread.html WE want a fair community revial of RH http://www.forgehub.com/forum/hub-pub/21404-review-hub-status-2.html
I might try it, but before anything else, good job for this not being on foundry. I've seen the nades in the spores before though, not that it matters. I suggest adding better pictures, It's just a guy behind a bubble shield, not too helpful.
this is a sweet map, i loved testing it, especially cause i got a double kill using a sniper close range, but the layout is fair, yet unique definitely the best isolation map thus far.
I was meaning that It was the Idea, as well for conquest semi switch concept were you unlock Nades for use... Also what bubble shield... as well the pictures can be enlarged !(as well its hard to capture good pics of Conquest maps... not the I am blaming that just trying out a new idea... thanks for the comment Click it then to make them bigger... As a side note to every one It just the bases and the tunnel under the map... I forged 3 walls that keep you in side the map. I say again... what other maps on isolation are there?
i dunno, but this is the best! lol i like playing on this, better than playing the default isolation.
The pics arent great, but I can imagine the map. How'd you get nades in the floods pocket things, I have an idea on how but im not sure.
This was a pretty fun conquest map. I didn't realized when we played it that we had to pop spores in order to get grenades. I always play fairly well in conquest maps. I think I came out on top at the end of that game. I'm not sure though. Its nice to play a map that isn't on foundry for a change. Nice work.
just highlight the word download and click the little pic of the world and then insert the url from bungie, ther u go a link. cool map
I clean up that problem... trust me... I suggest clicking the tab.. that is yellow above the image... for some reason FH doesn't like the size of my pictures... I don't fully get what you mean... but I was showing you every thing at once in a picture... I kinda lost...with your comment... Most of the time conquests keep to the usually flow and don't change much of the map lay out...but do note..that I had to use new methods to create a wall to keep you trapped in side... Its playing with the image and creating an image with the DL on it... you link an HTML in the image... it tells you how... in the button commands to a post... Last note.... I am working on making a really Smashing picture... soon