Outlook

Discussion in 'Reach Competitive Maps' started by Dark Maltos, Feb 5, 2011.

  1. Dark Maltos

    Dark Maltos Forerunner

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    [​IMG]

    [​IMG]

    Hello Forgehub community,

    Outlook is an asymmetrical map I have been working on for the last few days. It is designed for the slayer gametype.

    The map consists of 5 interconnected zones hosting a varety of weaponry.

    [​IMG]

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    The centrepiece of the map is the blue room, which overlooks the entire map through the large window. It houses an Energy Sword which appears after 90 seconds. It is accessable via entraces from the adjacent red and green platforms as well as the purple pathway via gravlift.

    [​IMG]

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    The purple pathway runs underneath the blue room and acts as the central row of the map, linking to both the red and green platforms and is the only part of the map which is multi-tier. The pathway hides a submerged Focus rifle, and is surrounded by fast respawning plasma batteries making for a risk/reward pathway.

    [​IMG]

    The red platform links the blue room and the purple pathway on the left side. It house a shotgun.

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    Similarly the green platform acts as a link on the right side and houses a sniper rifle. THis platform is particularly barren , so any ideas for it would be appreciated.

    In addition to these weapons there are DMRs scattered around the map in strategic locations.

    If you be so kind I would like help with the spawning on this map, and any constructive crticism of the map design would be duly appreciated.

    Thank you for your time

    Dark Maltos
     
    #1 Dark Maltos, Feb 5, 2011
    Last edited: Feb 5, 2011
  2. Ociee

    Ociee Forerunner
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    This map looks like it has many unique zones I guess, like the purple watery room, and the awesome blue energy sword room. Both of which are great because they add the element of perspective or whatever its called, which allow you to tell precisely where you are and the quickest path to a given place.
     
  3. Dark Maltos

    Dark Maltos Forerunner

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    thank you

    of the zones designed those are the two im most pleased about, however the structure between them may need an overhall. ANy ideas?
     
  4. Generalx13

    Generalx13 Forerunner

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    This is my suggestion for the green room

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