Levels 3

Discussion in 'Reach Casual Maps' started by NobleBrutus, Jan 22, 2011.

  1. NobleBrutus

    NobleBrutus Forerunner
    Senior Member

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    Levels 3 by Noble Brutus + Kamikaze264
    NOTE - THE GAMETYPE IS 'ALMOST' ESSENTIAL TOO

    OVER 225 DOWNLOADS on bungie.net! thanx to all who have and will download...

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    Levels 3 is a multi-layered map which spans four levels with plenty of long corridors, zombie trap sites and a rewarding end.

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    So the Enemy...

    What? Blood-thirsty, fast but weak zormal Zombies
    + A few Super Blood-thirsty, Super Powerful, but slightly slow Zombies.
    (These are called BOSS Zombies, become one by picking up the custom power-up)

    Where? Behind You! If not now then they will be.

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    So, enough of the SCARY GUYS what am I?

    Answer: A survivor staring death himself in the eye, against impossible odds
    OR a coward running dazed through the corridors screaming

    Either will do, so long as you enjoy yourself...

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    However, help IS at hand. Along the way you will find weapons and objects to aid you in your quest. This 'first person' turret is often a favourite, just make sure somebody guards your back!

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    So why don't I just camp round a corner?

    Answer: A BOSS Zombie will come for you forcing you to keep moving. In game OR NOT... Also, there is the added motivation of a bunker with ammo and defence
    'a plenty' at the end of the course.

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    As the game progresses more special fx come into play, making it darker. A cool addition is 'Old Timey' which helps create an intense and vaguely delirious atmosphere.

    Congratulations for getting this far,
    Please feel free to leave comments or constructive feedback,

    Alternative links:

    Map:
    Bungie.net : Halo Reach : File Details

    GAMETYPE:
    Bungie.net : Halo Reach : File Details

    NOTE - THE GAMETYPE IS 'ALMOST' ESSENTIAL TOO
     
    #1 NobleBrutus, Jan 22, 2011
    Last edited: Feb 16, 2011
  2. KurbyK14

    KurbyK14 Forerunner

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    Did u mention traps? Like ones similar to the custom power up traps? Anyway going to give it a download, looks fun
     
  3. NobleBrutus

    NobleBrutus Forerunner
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    Technically I meant the zombies have the ability to scale to unique places and lie in wait at a purposefully placed hole in the ceiling or wall. But if you look around as a human there are secrets to be found and used...
     
  4. KurbyK14

    KurbyK14 Forerunner

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    Oh ok thankyou, yeah i checked the map and there was no one to be found, but the map is fun and i do like how the fx changes over time
     
  5. NobleBrutus

    NobleBrutus Forerunner
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    Thanks, I like your idea about the custom power-up traps though. I remember making them on Halo 3 and they probably (fingers-crossed) still work on Reach.
     
  6. Napoleon23

    Napoleon23 Forerunner

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    They do, and I would like to see this integrated into the map!
    Congrats, both your uploaded maps are great!
     
  7. NobleBrutus

    NobleBrutus Forerunner
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    I'll give the traps a go I guess, but Levels 4 may be a while as I'm currently finalising and beginning to enter alpha and beta testing for another map and a 'old favourite' gametype I originally made on Halo 3. Seeing as you (Napoleon23) enjoyed testing Trench Warfare 3, I suppose you wouldn't mind helping me out again?
     

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