glassed Made by Mochasun and Zow. Jr. 6-12 Players Welcome to Reach, after those bastards glassed it. This is what used to be Reach, now its a hazardous wasteland. Oh yes, pointy corners and slippery floors. Very hazardous. Glassed features buildings, all destroyed. The grass is dead and the rivers are dry, fun. The FX give it a scary feeling. Now, heres what you been waiting for. The pics. What? Hows a pelican still there when it was glassed? OVERVIEW ACTION SHOTS Spoiler Gravity Hammer was replaced by a Golf Club because Bungie decided to be careless and tweak it down. Zombies have guns, you hear that campers? Inspiration Spoiler Hatofwin's Faction maps. The scenery of the map gave me the idea and I wouldn't have done it without him. Thank you Hato.
Twas fun setting the spawns and weapons for this map. My only broblem? U took aut my lazor :'( Anywho the game was really fun and I enjoyed making and testing it.
This actually looks pretty good. The one thing I don't understand is how the gametype fits into the map, but to each his own, I suppose. An amazing idea, it was, very much indeed. My only complaint is that it should have a couple of strange gametypes attached, eg, invasion in which the covanent kill the survivors, infection in which the flood are discovered. You could have all these epic gametypes in lieu of the storyline. But at any rate, a job well done!
Actually, that is a good idea. But this map will be kind of similar to Boneyard because of the scenery it has. But anyway it sounds pretty good. As amazing this may sound, I dont think ill not have enough budget. I have only 1000 budget left.
Holy ****, what the **** is that thing? What the **** is this place? What's going on here? The locust are sinking what? and who the hell is that guy? and what the **** are those things? Huh? What the hell was that? A giant worm?! Who the **** is that *****? We're going to ride what? Holy **** we actually sunk it! Marcus, what's going on here?! I have no idea. Looks good, but i suggest adding more structures. We should co-forge a v2, maybe for slayer or team games. We have to play it sometime so i can give it a better review
Co forging a v2 would be a good idea, especially your Faction maps inspired me to make this. And oh yeah, MARRRRIIAAAAAA UUUUUUUUHH [br][/br]Edited by merge: Thanks Zow, lazors... boo hoo. Ill most likely put it in the V2. Reason is because the place were you put it was a very nice place to camp. Perfect place for a fire and tent.
I do think it's pretty cool, but one thing: Maybe you should've given the buildings a little more of a destroyed feeling. That one building that seems to be tipping over just kind of seems that you just tilted blocks and made it kind of quick. It may have been the budget limit that you made that or even the item limit, but it doesn't seem aesthetically pleasing as much as a glassed city could be forged to. The gameplay does seem evenly laid out, and there may be only one spot where people could camp almost an entire game: The bridge. Looking at the first over view photo, it does seem that the left side of the bridge would be a good sniping or camping spot for anyone waiting for people to come walking up to that spot, not noticing any campers, and get killed. Aesthetically, I do think you could've done more on that, but the game play seems fine. Map: 7/10 Gameplay: 8.5/10
Thank you, Im glas you liked it. Ima have to admit, but some stuff is really rushed. Budget limit was one of the major reasons why I couldn't have not built better buildings. Well you must been playing with expert campers because before I posted this, headshots were on, so basically it was camping everywhere. Then I turned headshots off, and it made the zombies more dominant. >.>
Some what yes. But the place were it was put was a huge camping spot. I was forced to take it out. How about this, ill put it in the v2.
This is a big infection map mocha! I like the look of it too. I'm gunna try to get ahold of it for BIOC. What gametype do you play on it? I would recommend faster zombie speed. And possibly no radar. sScary ****. Good job.