A Bridge 2 Far

Discussion in 'Halo and Forge Discussion' started by Unfair Teamz, Jan 12, 2011.

  1. Unfair Teamz

    Unfair Teamz Ancient

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    August 24, 2552
    Location: Unknown; Somewhere about 50 miles away from Aszod
    Objective: Evacuate
    Mission Details: Covenant forces have destroyed most planetside defenses. Civilians in need of EVAC. ODSTs and Marines are assigned to support. Must bring civilians to Aszod.

    Hey guys, this is a remake of my map on Halo 3, also named A Bridge 2 Far. I intend to make it fit for Invasion and Territories. I would like some opinions for the map.

    Pics

    Overview
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    Covenant Spawn [Spirit]
    [​IMG]

    Elites jump down and use mancannons to get to the other side of the bridge.
    [​IMG]

    Crashed Pelican
    [​IMG]

    Shots of the bridge
    [​IMG]
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    UNSC Base
    [​IMG]
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    [​IMG]

    I hope people like it and please leave your opinions and recommendations in the comments below. Thanks
     
  2. WhiteRice321

    WhiteRice321 Ancient
    Senior Member

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    This might just be me but imo the entire map seems like a series of relatively attractive landmarks connected by long open stretches of boring flat terrain, while i like the pretty portion it seems like you should either condense them into a smaller map, or get rid of a couple to allow for more scenery between them
     
  3. Unfair Teamz

    Unfair Teamz Ancient

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    I understand what you mean. I noticed that my map seemed to be split up into sections. I might shrink the size a little bit and take some of the stress off of the budget. Anyway, thanks for the advice :)
     

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