Higher Ground

Discussion in 'Halo 3 Competitive Maps' started by OnlyMaximumv, Apr 29, 2008.

?

What do like best about this map? (play it first please)

  1. the elevators

    13.3%
  2. how every action has a concequence

    26.7%
  3. the 3 floors

    33.3%
  4. i didnt it sucked

    33.3%
Multiple votes are allowed.
  1. OnlyMaximumv

    OnlyMaximumv Ancient
    Senior Member

    Messages:
    354
    Likes Received:
    0
    thanks for the feedback the elevators "flaws" actually help say you are being chased set off an elevator and get out of the way or take cover behind the box
     
  2. a-groeper

    a-groeper Ancient
    Senior Member

    Messages:
    274
    Likes Received:
    1
    The planning that went into this map is very evident. I wonder though, what would the map play out like with more of those awesome elevators?
     
  3. OnlyMaximumv

    OnlyMaximumv Ancient
    Senior Member

    Messages:
    354
    Likes Received:
    0
    good question it would need a biger map for starters i might make a one with more elevators i dont know im working on a switch activated shooting range for weapons training (i suck with sniping) but that could be my next project
     
  4. R0CKET M00SE

    R0CKET M00SE Ancient
    Senior Member

    Messages:
    124
    Likes Received:
    0
    pretty good i like the idea of the top being the center of attention
     
  5. OnlyMaximumv

    OnlyMaximumv Ancient
    Senior Member

    Messages:
    354
    Likes Received:
    0
    yeah u always are fighting for the top floor the hole in the floor makes it really hard to defend the top floor
     
  6. TrioEnzyme

    TrioEnzyme Ancient
    Senior Member

    Messages:
    139
    Likes Received:
    0
    I suppose you could add the teleporter nodes or weapon holders in the air to make the elevator go up straight. But other than that it is very good.
     
  7. OnlyMaximumv

    OnlyMaximumv Ancient
    Senior Member

    Messages:
    354
    Likes Received:
    0
    theres an idea thanks
     
  8. DRiSCOLL

    DRiSCOLL Ancient
    Senior Member

    Messages:
    1,404
    Likes Received:
    3
    the map looks pretty good i c u hav used the switches the mao overviews r good.
     
  9. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

    Messages:
    3,111
    Likes Received:
    1,799
    i think that you should suport the lifts with nodes.. thats all ican say.
     
  10. TOMMY GAME KING

    TOMMY GAME KING Ancient
    Senior Member

    Messages:
    48
    Likes Received:
    1
    very very cool looking i like the layout og the floors and good weapon placing cant wait to get some intense action on here 5/5
     
  11. Make a map

    Make a map Ancient
    Senior Member

    Messages:
    146
    Likes Received:
    0
    I will give this a four out of five now that people have learned how to make elevators there seems to be an increase of maps using them now so i would try and focus more on detial, interlocking, geomerging and originality/Uniqity if you want people to impress people.
     
  12. sgt.pepper

    sgt.pepper Ancient
    Senior Member

    Messages:
    503
    Likes Received:
    0
    looks really nicely made and good concept. good merging and forging. ill dl and check out
     
  13. nealsaviking

    nealsaviking Ancient
    Senior Member

    Messages:
    608
    Likes Received:
    0
    Really cool. I like how you put so many places for cover. It could be neatened up a bit but it still looks great. Keep up the good work.
     
  14. Wingsofhalo

    Wingsofhalo Ancient
    Senior Member

    Messages:
    138
    Likes Received:
    0
    Wow! This is really cool great design. I think the elevator needs some work though.
     

Share This Page