Remake War Mage

Discussion in 'Reach Competitive Maps' started by sputnik6616, Dec 21, 2010.

  1. sputnik6616

    sputnik6616 Forerunner
    Senior Member

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    Weapon Respawn Time
    Shotgun 1:00
    DMR 0:45
    Magnum 0:50
    Plasma Rifle 0:30
    Needler 0:30
    Grenades 0:45
    Plasma
    Repeater 0:30
    Assault
    Rifle 0:35
    Grenade
    Launcher 1:10

    Grenade Launcher in replacement for Active Camo. I aimed to be accurate to the Halo 2 map Warlock. I feel minor changes were made to make it seem artistic and frequently fun.

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    #1 sputnik6616, Dec 21, 2010
    Last edited: Dec 21, 2010
  2. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    If the goal was to be accurate, then why replace the Active Camo with a grenade launcher? Active Camo is still in Reach. Otherwise your remake looks pretty accurate, nice job!
     
  3. sputnik6616

    sputnik6616 Forerunner
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    I felt like spicing it up a little and found that not very many people use Active Camo in their Forge maps. along with the fact that its not even in matchmaking anymore. I thought it be a good change. If you think not, I'll fix it.
     
  4. TwiggyShip

    TwiggyShip Forerunner
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    I think Active Camo is a great change - it certainly alters gameplay so that the map will play more like Halo2/3 but still feel like Reach as people fight for dominance over the power-up.

    I've downloaded this and I certainly like the artistic style. I haven't had much of a good look at it yet but I'll reply back with a full review later today.

    -Twiggy
     
  5. sputnik6616

    sputnik6616 Forerunner
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    Thanks for the review! I might put the camouflage back. I do miss it. However. Camo is optional and a Ability that the Spartans can have. I thought I'd might make it more exciting by adding something new along with different. A weapon... The explosive kind!
    I'll see what you got as remakes. Again thank you.

    [br][/br]
    Edited by merge:


    P.s. I'm not as accurate as I thought I was :p

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    Edited by merge:


    I need more constructive criticism in order to make my map more perfect. More map types will be coming soon, but I first want all the kinks out for normal slayer fights and playability out of the way.
    Also, if anyone wants to help me with game-types for I am a little unexperienced setting up the variations. Their teachings I would get would be awesome for I am a hands on learning kind of guy.
     
    #5 sputnik6616, Dec 26, 2010
    Last edited: Dec 26, 2010

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