Sarge's Super AWESOME Testing Session #01

Discussion in 'Halo and Forge Discussion' started by SargeantSarcasm, Dec 12, 2010.

  1. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    Now, the problem I've seen members mention is the lack of testing their maps receive. While I have no idea what's going on in the tester's guild, and would rather not attack them from a position of ignorance, times call for some proactive measures. Alright, as I enjoy Halo this time around, I'm going to start a new process similar to the one I had in Halo 3 for TGIF.

    Every other week, starting this week, I will hold a testing session on Friday nights starting at 6 PM PST.

    gamertag: SargeantSarcasm
    start time: 6 PM, PST. (9 PM, EST)
    end time: whenever every map has been tested.
    requirements:

    • MUST have a microphone
    • MUST adhere moral and societal etiquette
    • MUST show up (on time) if you sign up.
    • MUST only use the standard, on-disc map palettes for their map. (NO DLC, unless someone wants to buy me the map pack of course :D )
    • MUST stay until every map has been tested (up to a maximum of 8) for at least one game.
      • Long, custom round-length games need not apply. Tentative until this system takes off.
    • The map MUST be playable for 8 players.
      • Big Team Battle or Invasion games need not apply. Also tentative.
    • The map MUST be your own creation. No testing for others.
      • Co-forgers may sign up together, however, in accordance with the next point, those with maps will take priority. In the end I would like there to be at least 8 maps played per test session.
    • The map MUST be in your fileshare.

    • Participants are NOT required to bring a map for testing.
      • However, those with maps to test will take priority when I determine the final testing group.
    • Once every map has been played once. Based on general consensus, we will either:
      • Test more maps.
      • Cycle back through the maps for testing.
        • Sign-up order again.
      • End the session.
    I would like to make each session last more than an hour, as proper testing would require more than one game. However, I cannot (in good conscience) commit others to such a length of time. That said, if time and party permit, the test session could last longer.

    The difference between this and the Tester's Guild is that I will NOT write up a detailed analysis about what needs work on your map. By participating in your own map's testing process, you'll be able to see what needs work better than someone else's interpretation of the problem.

    Post-game, let me know what could use improvement. For example, should this get popular enough it could become an official event in between TGIFs, in which case different hosts would test different genres.

    Sign-up Template

    gamertag:
    map name:
    map type:
    map link: (to fileshare)

    gamertag: SargeantSarcasm
    map name: Tritium
    map type: Infection
    map link: I linked CHUCK's file here because I don't want people downloading Tritium yet

    Final List (by gamertag)

    1. Me.
    2. Royal Kiba
    3. Spitfire57
    4. BuoyantPigeon
    5. Rook
    6. Dart3Rocks
    7. rifte gifle
    8. darnell1992
     
    #1 SargeantSarcasm, Dec 12, 2010
    Last edited: Dec 15, 2010
  2. Royal Kiba

    Royal Kiba Forerunner

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  3. spitfire57

    spitfire57 Forerunner

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  4. Juanez Sanchez

    Juanez Sanchez Ancient
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  5. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    I can scrounge a few people up to round out a testing session, but not enough for BTB/invasion which is why it's off limits. Even though yours is 8-man playable, invasion games tend to take forever, so unless it's a quick game you're going to have to choose a different map.
     
    #5 SargeantSarcasm, Dec 13, 2010
    Last edited: Dec 13, 2010
  6. Juanez Sanchez

    Juanez Sanchez Ancient
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    Er, I don't have any other maps. Took me 3 months nearly to make that one, oh well, if your testing sessions take off it might become an option... ;)
     
  7. BuoyantPigeon

    BuoyantPigeon Forerunner

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  8. Xorse1

    Xorse1 Forerunner

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    count me in, my map archangel is posted in the competitive section, will help test more that eight if your time does not clash with work, thanks :)

    [br][/br]
    Edited by merge:


    lol, did not see your time at the top, i'm GMT so let me know the difference and I will try to join in, this is a great idea and I would like to be a part of it!!!
     
    #8 Xorse1, Dec 13, 2010
    Last edited: Dec 13, 2010
  9. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    gamertag: Reigning Chaos
    map name: Acai
    map type: Koth/headhunter/slayer
    map link: Acai

    I hope this picks up, I really like the idea. I honestly hate trying to set up customs with friends, just because I only have about 2 friends that still play reach instead of black ops.
     
    #9 Aschur, Dec 13, 2010
    Last edited: Dec 16, 2010
  10. Dart3rocks

    Dart3rocks Forerunner
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    The first one is the one I REALLY want tested the others I want tested just for the heck of it
    gamertag: Dart3rocks

    1)
    map name: Rookix
    (no relation to the member Rook)
    map type: Team Slayer/Slayer
    map link: Bungie.net : Halo Reach : File Details

    2)

    map name: Triforce
    map type: Team Slayer/Slayer
    map link: Bungie.net : Halo Reach : File Details

    3)
    map name: Ignition
    map type: Teamslayer/Slayer
    map link: Bungie.net : Halo Reach : File Details

    Slayer Preferences:
    1 game of Team Slayer
    1 game of Slayer
    Bottomless/Infinite Ammo
    Starting Weapons: Assault Rifle; DMR
    Grenades x2
    All Load-outs available
     
    #10 Dart3rocks, Dec 14, 2010
    Last edited: Dec 14, 2010
  11. Rifte

    Rifte Ancient
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    gamertag: rifte gifle
    map name: Aviary
    map type: MLG

    [​IMG]
     
  12. darnell

    darnell Forerunner
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  13. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    Yeah custom gametypes are fine.
     
  14. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    Final list is updated in the OP.

    Those who signed up got in. Xorse I put all the relevant information and guidelines in the thread, asking me to do more when this is entirely a favor for the community is a bit much so you're an alternate now.

    See you all at 6 PM PST guys.
     
  15. spitfire57

    spitfire57 Forerunner

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    lol i cant stop watching Michael J Fox. excellent lol



    do we have a start time? or will a message be awaiting us in our inbox?
     
  16. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    /facepalm

    1) It's Nathan Fillion.
    2)



    I'm sending invites at 6 PM PST, on Friday the 17th of December.
     
  17. D0NTSH0OTME

    D0NTSH0OTME Forerunner

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    gamertag: D0NT SH0OT ME
    map name: Placidity
    map type: Competitive

    map link: Link
     
  18. SargeantSarcasm

    SargeantSarcasm In Loving Memory
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    You already released the map. This is for playtesting, not customs.
     
  19. D0NTSH0OTME

    D0NTSH0OTME Forerunner

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    Oh i c watchya did der. mY bAd.
     
  20. Kittenpaste Company

    Kittenpaste Company Forerunner
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    For the next round.

    gamertag:
    Kittenpaste Co
    map name: Civility
    map type: HEAVILY Casual/anti-MLG.
    Team-based objective. Supports FFA and all other gametypes (except Race and Invasion).
    Made for 10 players or more but if it can work well within the limits of 8 players, all the better.

    map link: Bungie.net : Halo Reach : File Details
    gametype: Bungie.net : Halo Reach : File Details Specific classes for the map must be balance tested. Will be testing FFA slayer, since this map has only been tested in team types so far. This file is subject to a small change before testing starts.

    [​IMG]

    Edit: If at all possible, I'd like to test my Tempest project as well.
     
    #20 Kittenpaste Company, Dec 17, 2010
    Last edited: Dec 19, 2010

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