OVERHANG This is Overhang, my first competitive map for Reach. I went through two prototypes and numerous games of playtesting to ensure this is my best map yet. Enough about this though, let's get down to the nitty gritty. OVERVIEW As you can see Overhang is a symetrical map, crafted on top of a lone rock. It features two bases, multiple ways around the map, and a variety of weapons. Weapon List DMRs Plasma Pistols Magnums Needlers Sniper Rocket Grenade Launcher Concussion Rifle Needle Rifles BASES Each base is symmetrical and has multiple ways into it. NEUTRAL AREAS \ This Rock Cave houses the Grenade Launcher And this is where Rockets spawn
Okay, that is actually pretty Kick-***. Nice job, It looks very well done, good for gameplay. One thing I might mention though is that you should try to have railings anywhere you can fall off, though if you've run out of Decorative I understand. Nice work.
Thanks, I tried to block it all off, and the only place with out railings is at rocket spawn in the picture I want to fix it, but I have zero budget .
Looks like a really good map Ill be sure to DL but if zero budget is your problem you should try to cut corners or try to do things using less items (buisness 101 XD).