Sheltered

Discussion in 'Reach Competitive Maps' started by Anndras, Nov 7, 2010.

  1. Anndras

    Anndras Ancient
    Senior Member

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    "It's you, or them. Let the bullets decide who."

    Sheltered is a close quarters, 2 floored arena geared for slayer, oddball, king of the hill, and headhunter, made for FFA, 2-6 players.

    This map hasn't spent a whole lot of time being polished; mainly because I'm just that awesome at estimating player activity. Lots of time spent mapping without play testers does that to ya. However, I kinda regret not making more than one way between floors. Each floor is a huge choke point all in itself.

    Overviews:
    Overview 1: Loadout camera
    [​IMG]

    Overview 2:
    [​IMG]

    3:
    [​IMG]

    And finally, 4:
    [​IMG]
    Sorry, #4 was saved wrong, and I deleted the files. Woopsee!



    The Storage crates add a dynamic to the second floor, with their ability to move around at the whim of any random grenade.



    The rear corner of the bottom floor, facing right
    [​IMG]

    The same spot, facing left
    [​IMG]

    Rightside entrance to/overview of bottom floor
    [​IMG]

    Shotty spawn (1 Clip of Ammo)
    [​IMG]

    Evade Spawn
    [​IMG]


    Please, go ahead and download it! I spruced up the aesthetics, just for you guys!
     
    #1 Anndras, Nov 7, 2010
    Last edited: Nov 7, 2010
  2. khits

    khits Forerunner

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    I played this map and its cool but thers not alot hapn'in
     
  3. Anndras

    Anndras Ancient
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    As long as your have 4 or more people, trust me, it gets pretty frantic. 1 v 1s can be sort of slow, and can often revolve around the shotgun, or DMRs. FFA, I might add. Need to go edit.
     
  4. HOBO ITCHY

    HOBO ITCHY Forerunner
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    Looks like you got a lot of "Fixed" weapons and armor abilities...you know that ends up bad right?

    If you place a weapon in a map,with physics set to "fixed",when the person dies,the weapon hovers in midair,which looks bad,and sometimes it then cannot be picked up....and if a vehicles tries to drive through the space of the midair weapon,it serves as an immovable object,blocking the vehicles path.
     
  5. Anndras

    Anndras Ancient
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    Yes, I have indeed experienced having the Evade being retarded, but it only seems to happen when you drop it back down again; it will THEN be unable to be picked up, or will vanish completely.

    It's the only fixed item, actually (and I'm not sure why, frankly)

    The shotgun looks fixed, I guess, but it isn't. That ledge is there because I didn't want it to be fixed, because I know what that incurs.
     
    #5 Anndras, Nov 7, 2010
    Last edited: Nov 7, 2010

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