Invasion Idea

Discussion in 'Halo and Forge Discussion' started by CaptnSTFU, Oct 28, 2010.

  1. CaptnSTFU

    CaptnSTFU Ancient
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    Well i was thinking about invasion maps and well im working on a halo ce remake called Death Island. Well it got me going what about a Halo CE Invasion mappack, using parts of the maps Silent Cartographer, Assault on the Control Room and the Flood. The one part of AOTCR is the area after the tunnels where the really tall mesa is in the middle of the canyon and you fight 2 hunters with a scorpion tank =) well the Island on forge world is really close to that geometry it just needs to be heightened a little bit.

    My real concern is should i go with Invasion Slayer or Invasion: steal the core ???
     
  2. Organite

    Organite Journalist
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    I'd say go with several insta-capture territories to more or less represent checkpoints maybe?
     
  3. Berb

    Berb Ancient
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    i would go with organites idea. do not use invasion slayer that would be a waste of energy and time. the core capture would be to long and defeat the purpose of it
     
  4. CaptnSTFU

    CaptnSTFU Ancient
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    So just a bunch of attack and capture points? That would work i didn't think of that perhaps because i have yet to make an invasion map.
     
  5. Organite

    Organite Journalist
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    yup, you can do any of those 3 different objectives in any order and as many times as you like.

    Only thing though is that the third capture point (end of segment) would seem a little anti-climactic.

    If you could rig a 'cinematic simulating' switch upon capturing the 3rd checkpoint that would be utterly epic.
     
  6. CaptnSTFU

    CaptnSTFU Ancient
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    How about an exploding power core to keep halo from exploding??
     

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