Couple Issues in Forge

Discussion in 'Halo and Forge Discussion' started by SacredChaos, Oct 27, 2010.

  1. SacredChaos

    SacredChaos Forerunner

    Messages:
    8
    Likes Received:
    0
    I've been working on my first real map (built race tracks mainly in Halo 3) in Forge World and its Slayer, CTF, and KotH compatible, but I have some minor issues. I accidentally saved a hill to not "Place at Start" and I saved it. So when I go back into forge I cannot see it. I want to delete that hill. Using the "Delete all of These" option doesn't remove it. The other issue is, How do I setup the hills so that the middle hill is the target in Normal KotH, and all 5 hills are picked in Crazy King. Right now when I select Normal KotH. the wrong hill is chosen. My hills are setup like this:

    ....O....
    O..O..O
    ....O....

    I want the center one to be the hill in use in Normal KotH.

    Thanks in advance!
     
  2. pyro

    pyro The Joker
    Senior Member

    Messages:
    3,703
    Likes Received:
    4
    If you can set the run time min to the number of objects on the map then it should appear. The delete all of these function only works for objects with the same label (and possibly spawn sequence).
     
  3. SacredChaos

    SacredChaos Forerunner

    Messages:
    8
    Likes Received:
    0
    Where do I do that?
     
  4. Adelyss

    Adelyss Hotdishhh
    Senior Member

    Messages:
    921
    Likes Received:
    31
    King of the Hill gametype is broken...You can never have sequenced hill spawning. Meaning the hill will always be chosen at a random even though you have them set in an order and the gametype says to chose hill in that order.

    As for getting your object back, Idk
     
  5. Vitreosity

    Vitreosity Forerunner

    Messages:
    34
    Likes Received:
    0
    If the spawn time is set to "Never" and "Place at Start" is set to "False", then your object is lost forever assuming you don't have a back-up of the map from before you made it.
     
  6. SacredChaos

    SacredChaos Forerunner

    Messages:
    8
    Likes Received:
    0
    Well that is stupid lol. As long as it never just randomly gets used in a game I guess its not an issue.
     
  7. Bluegobln

    Bluegobln Forerunner

    Messages:
    20
    Likes Received:
    0
    Save often, thats your solution to prevent that. Or just be really careful not to do it.

    For the hills I believe if you set a hill to 0 and the rest to 1-5 it should make the 0 your default for regular KOTH matches. Crazy King is random anyway so technically you can put them all at 1 but the main one which is set to 0, but at some point it might be fixed / changed and then it would be good to have them numbered.
     
  8. SacredChaos

    SacredChaos Forerunner

    Messages:
    8
    Likes Received:
    0
    I have another question... I'm still a noob in forge lol, but anyway. How do you change when a weapon spawns? Not like time until spawn, but like change a weapon to spawn on a strict 3 minute timer instead of when the weapon is dropped.
     
  9. FlamingArmadillo

    FlamingArmadillo Forerunner

    Messages:
    344
    Likes Received:
    0
    You can set the runtime minimum of hills as high as it will go, and it should show up.
     
  10. SacredChaos

    SacredChaos Forerunner

    Messages:
    8
    Likes Received:
    0
    Sorry for the confusion. I changed topic from hills to weapons lol.
     

Share This Page