Two problems in Forge.

Discussion in 'Halo and Forge Discussion' started by Kittenpaste Company, Oct 25, 2010.

  1. Kittenpaste Company

    Kittenpaste Company Forerunner
    Senior Member

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    I'm working on a Zombie game and I gave my Last Man Standing some buffs. I also made it so that he wears a golf club in slot two. ALL of the other effects work except for that. How can I fix this problem?

    Also, is there a way to make a one way shield DESPAWN after 1 minute?

    Last:

    I have a few guns set at max 2 min 1. They respawn on time even when I'm holding one. I have my Jetpackand other armor abilities set the same but they NEVER respawn unless the player dies or switches out abilities. How can I remedy this and make them act like my weapons?
     
  2. Ghostly Zealot

    Ghostly Zealot Ancient
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    1. You might have last man standing turned off, I think it's in infection options.

    2. Only in invasion.

    3. I think that the game count armor abilities as "on map" even if someone has them. Don't know how you could fix that.
     
  3. DavidJCobb

    DavidJCobb Ancient
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    1. You can't suddenly replace a player's held weapon mid-game. He'll have to pick up the golf club himself. Juggernaut might be an exception?

    2. Except even then, you're limited to despawning per-Phase, not at fixed time intervals.

    3. True, and this also works for weapons. It doesn't apply to grenades, powerups, detached turrets, or in situations where a player already has a weapon and walks over another to get more ammo.
     

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