Disperse

Discussion in 'Reach Competitive Maps' started by jonesmcmoney, Oct 22, 2010.

  1. jonesmcmoney

    jonesmcmoney Forerunner

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    This time I made a much bigger and mor cooperative map. I picked up a piece of paper and just started drawing some stuff and after that I came up with this. This whole map is based off of the tunnel idea. The warthogs that are shown in the screen shots are not in the game, they are replaced with mongooses.

    Weapons:
    DMR: x9
    Spartan Lazer: x1
    Rocket Launcher: x1
    Shotgun: x1
    Sniper Rifle: x1
    Spiker: x2
    Plasma Repeater: x2
    Fuel Rod Gun: x2
    Needle Rifle: x5
    Plasma Pistol: x2

    Disperse:
    [​IMG]

    Sniper Spawn:
    [​IMG]

    Entarence to the Underground Tunnel, also the shotgun spawn(on top):
    [​IMG]

    Underground Tunnel, Ghost Spawn and Spartan Lazer Spawn:
    [​IMG]
    Uploaded with ImageShack.us
    Nature's Corner(on both sides)
    [​IMG]

    Rocket Spawn:
    [​IMG]


    I hope that you enjoy it!
     
    #1 jonesmcmoney, Oct 22, 2010
    Last edited: Oct 22, 2010
  2. V ii T A M ii N K

    V ii T A M ii N K Forerunner

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    It does't look very smooth. I will try to have some fun on it.
     
  3. jonesmcmoney

    jonesmcmoney Forerunner

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    the screen shots may not look as if it were the best map ever, but it is really fun to playo n, thanks for trying though :)
     
  4. 4shot

    4shot Bloodgulch
    Senior Member

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    Looks pretty good. Only thing I can complain about is the nature's corners. They look a little...small.. Had you been a top-of-the-line forger like SoG Grim or MetaWaddleDee, I would give this a 6/10. But since you are somewhat newer to forging, i'm gonna give it an 8/10
     
  5. jonesmcmoney

    jonesmcmoney Forerunner

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    Wow thanks, I just added those nature corners because there wasnt anything else i could think of to put there, but thanks for the feedback
     
  6. jaderinoo

    jaderinoo Ancient
    Senior Member

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    This map doesn't seem that you put a lot of thought into the aesthetics. most of the map are just basic structures. i am not trying to be mean but try to include things people have never seen before (your ideas).
     
  7. GameTime49

    GameTime49 Forerunner
    Senior Member

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    the natures corners dont flow well into the map, they seem as if you wanted something to go into those 2 corners so you put some rocks with a cover piece
    most of the rocks in general just dont seem to blend in well with the big walls that cover the entire map. i definitely agree that something should be i nthe map that takes out from the straight walls all over the place, but rocks might not be the best
     

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