Enclosed

Discussion in 'Reach Competitive Maps' started by Gollygeeanelite, Sep 19, 2010.

  1. Gollygeeanelite

    Gollygeeanelite Ancient
    Senior Member

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    Comments are welcomed!

    Welcome to Enclosed. This map is actually an inspiration from my old Halo 3 Map, "Iniquitous" before I changed the name to Enclosed. Enclosed is a larger version of the original map and it's a lot prettier. Plus, it has great gameplay and balance.


    WEAPONS:


    HUMAN-

    2 DMRS
    1 ASSAULT RIFLE
    3 MAGNUMS
    1 SHOTGUN
    1 SNIPER RIFLE


    COVENANT-

    2 SPIKERS
    2 NEEDLE RIFLE
    1 PLASMA
    -RIFLE
    -REPEATER
    -PISTOL


    EQUIPMENT:

    1 ACTIVE CAMOUFLAGE
    2 FRAGMENTATION GRENADES
    2 PLASMA GRENADES




    Here are some pretty pictures-


    [​IMG]

    Loadout View

    [​IMG]

    View from the exit of Red Ramp

    [​IMG]

    View 2

    [​IMG]

    Back Wall (Yellow)


    [​IMG]

    Second View of Back Wall

    [​IMG]

    Third View of Back Wall

    [​IMG]

    Purple Cave View 1

    [​IMG]

    Purple Cave View 2

    [​IMG]

    Blue Spawn looking out

    [​IMG]

    Blue Spawn looking in

    [​IMG]

    Red Spawn looking in

    [​IMG]

    Red Ramp

    [​IMG]

    Red Ramp Down

    [​IMG]

    Aesthetics looking out


    Link to Original Halo 3 map:


     
    #1 Gollygeeanelite, Sep 19, 2010
    Last edited: Oct 24, 2010
  2. Lance001

    Lance001 Ancient
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    I like it a lot! Looks great, reminds me a bit of Wizard/Warlock and Sanctuary, and those are great maps! I especially love the aesthetic touches (nice Ghosts!!!)...those set it on a high standard for me. I'm also a fan of the general theme you created with this map...obviously you stuck to the plan, as almost every area has that impending sense of claustrophobia. Great job!
     
  3. Gollygeeanelite

    Gollygeeanelite Ancient
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    Possible improvements to this map would be appreciated. I am considering making a version 2 but before I begin such forging a few suggestions would be helpful. Thank you for looking at my map and I hope you download and give me feedback.
     
  4. its LEB

    its LEB Forerunner

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    cool. I like maps that mix indoor and outdoor type gameplay- such as this one ( from the name enclosed obviously). good job, may DL
     
  5. Gollygeeanelite

    Gollygeeanelite Ancient
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    Hey guys, just an update here. I am creating a V2 and it's a work in progress. Testers are needed. I want a little constructive criticism before I post it up. The map feels a little more open and I improved upon the aesthetics. Message me (So guess who) if you are interested. Thanks for viewing the map!
     
  6. xMLGx InStINcTx

    xMLGx InStINcTx Ancient

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    Wow, thi9s is really good, I swore I saw this map in Halo 3, on Foundry. Or that was another map. Your map is awesome. Great job. I like it, it is really enjoyable.
     
  7. Gollygeeanelite

    Gollygeeanelite Ancient
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    Thank you, and it was actually on Sandbox. The original from Halo 3 was a lot smaller and was only good for up to 4 people. This one is compatible with twice the amount of people that the original could hold. I am still working on version 2. Testing for it will begin soon if anyone is interested.

    Shoot me a PM and I will add you.
     
  8. schleb

    schleb Ancient
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    hey looks good as well but if you want some input, heres mine...

    - the middle might need more cover (cant tell from the pictures) but it looks like the top donut area with the scales would be a nightmare for anyone caught in the middle. but on that note i would add more aesthetics to the map...maybe take out some scales (cover) and add 45 degree walls flipped up right to give you the tunnel feeling mixed with a support structure...plus that would make it so people would have to step out of cover to fire instead of being able to stand behind an shoot..

    -next try not to place things, just to place things...give them a home! (see view 2, 3rd pic) the two cover points in the corner of the donut...make em attached to something. be creative and twist and flip objects that wouldnt normally be used as cover....

    thinks thats it! good luck and if you want you can add me and i will jump on an show you what i mean!

    <------gametag
     
  9. Gollygeeanelite

    Gollygeeanelite Ancient
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    Thanks for the advice! I can't make the tunnels because I'm out of wall pieces. I'm very limited on what I can use for Creative cover. I have already made minor adjustments to the middle, so when I invite you, you will see them.

    I think the simplicity doesn't ruin the map, so I need opinions on that.
     
  10. schleb

    schleb Ancient
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    sounds good i wont be on till late tonight 1am EST but maybe tomorrow i ll jump on
     

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