Anyone hate weapon spawns?

Discussion in 'Halo and Forge Discussion' started by Mista Skittles, Oct 1, 2010.

  1. Mista Skittles

    Mista Skittles Ancient
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    Does anyone besides me hate them?

    I mean, Boardwalk and Asylum are the worst but overall every map has very short spawn times.

    Boardwalk - Two separate rocket spawns right next to each other and two of each sniper and shotty.

    Asylum - like 4 people with snipers at the end of the game.
     
  2. Pegasi

    Pegasi Ancient
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    I don't think every map does, I noticed the quick Snipe respawns on Haemorrhage but it works great imo.

    I'm pretty sure the Rockets at bottom mid are only there on Pro as a replacement for the Plasma Launcher, though I do agree that even then it's two powerful weapons pretty damn close to one another. I also agree that they could do with only having one Shotty, but I think both Snipers work well and even as it is I never really notice too many power weapons on map at once.

    As with Boardwalk, and all Bungie default maps, I'm also pretty sure that they've left the runtime max's equal to the number of snipers on the map, meaning there can only ever be 2 separate snipers on the map at any one time. This is why I try and combine Snipers when I'm using them to allow more to respawn so I can grab them :p. I agree the respawn could probably benefit from being upped a little, but again I find the current set up far from unplayable. If they fixed the camping points above bases and Sniper spawns, people using Snipes would have to face up to getting charged a little more and this would help further imo.

    I think they're pretty good overall, as I said I wouldn't be sad if they were upped a little across the board, but I'm not unhappy with the way they are right now either, if anything it keeps the game moving at a decent speed and reduces the likelihood of dominant setups becoming stale without a chance to break them.
     

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