[hal-uh-klahyn] Hello, this is a 2-base, functionally symmetrical designed map. In reach me and seth hope to debut with this MLG designed map. although designed for MLG I will definitely make a version with all the standard variants. This map got inspiration from a halo 3 map called Cavern, which was in the MLG H3FF map pack 2. major changes were made to the layout and height transitions. Any Feed back is greatly appreciated Picture Time
Thanks for asking to post the design without permission. I like it but i wish you would have waited for me to say ya or na On the side note: I hope everone likes it
looks beeeeeest. also there are no BRS or Brute Shots, unless ur replacing them w/ the DMR and the concussion rifle. also the Pistol is so ninja now i would suggest taking 2 of them out. this reminds me of warlok.
pro pipes instead of concussion rifles, its so beast, dmrs for the brs, i was also assuming that mlg pistol/dmr starts
ya the map is done in halo 3 but we are not going to release it because there is room for improvements but we are out of budget in halo 3 and for reach we can try some new and cool things
Very interesting looking layout. I gotta ask where do you find the blue weapons images? I've searched forever for those to help demonstrate map concepts!