When remaking maps, what locations do you think should be used for each map? I think Blackout/Lockout will be in the Lagoon.
pretty nice choice, Canyon is a good place for it too, If you build it off cliff or something, that would be nice. Probably what I would do.
Pit: Colliseum or enclosed area Valhalla: Canyon Cold Storage: Colliseum Foundry: No one will bother Idk if anyone will really bother.
Pit would be kind of hard to remake, so i might make that into a project with a coforger. but yea defiantly in the coliseum Midship; coliseum guardian; anywhere you can fall and die. narrows; anywhere you can fall and die. any maps anyone would even bother making?
im not sure if there is going to be but i hope there is a way to take off fall damage so when we do hit lifts our life doesnt get pooped on. and im working on a guardian remake sketchup!
lol guardian, i guess its gonna be in forge world, but im stuck on the S2 part, im not sure how i want to do it, i was gonna use the tower 2 story buti dont think it will work.
I dont see how were remaking all these big maps. i would deffiantly remake that train map in halo 2. (forgot the name) And i will make it in the blood gulch canyon easily. just needs to be bumpy
H3 maps I could try: Epitaph, Construct, Narrows: Cliffside/lagoon Valhalla: Canyon noduh I guess. Stand off: Alaska/Montana High Ground: Part of canyon. Zanzibar/Last Resort: (Probably will be done a million times as Bungie commented in FW viodoc) Island
Thats been discussed so many times over....we cant. We really really cant. And maybe thats why bungie left it for us? to see what we do with it.
the pit will be awesome in forge world. although im not sure how people will make the targets that pop up. because those were a very tactical part of gameplay. maybe a pressure pad. but then it would only work once. does someone have a solution to that. in adition the coliseum would be great because you could make the outer wall be glass and put warthogs and falcons outside to make it more like the original