I just found out that for a fact it is impossible :'( Least we can stop day dreaming about what could of been possible and start planing something actually possible in reach.
So lemme get this straight. A safe zone is within a safe area, or everywhere if there is not a set area, a soft kill zone is anywhere outside a safe zone, and a hard kill area is the defined kill area?
Thats going to be a weird choice because you dont want it to be too revealing. I wonder how big of a role its going to play.
It'll just be a part your map that you're proud of. I don't think it will really affect gameplay too much.
Oh yeah i forgot about the timelimit in loadout selection. Yeah i would make it a really high overview.
I know people will use the loadout camera to focus on a little section far away from the playable area that has special lighting and stuff... like put blue lighting over a warthog in the coliseum
Just remembered that in an interview they mentioned that bungie spent so long making forge better they had no time to edit the network coding of forge. This means that we will still have the host connection/objects disappearing/moving problem.
No. They answered that in a Q&A. They said that the dissapearing item and all that bullcrap got fixed to the best of their ability
The only issue they stated they didn't fix was host connection save issues. According to Ferrex the placement of objects will be seen appropriately by all players now.
when you invited people into your forge game, the game would sometimes decide that they should be host instead of you. so sometimes if you worked and saved with others in the game, objects would not be exactly where you placed them the next time you load up the map.