ForgeWorld Inflation?

Discussion in 'Halo and Forge Discussion' started by TheClubhouse, Aug 9, 2010.

  1. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    This comment is unnecessary in a forum where young children (people under the age of say 16) you really should hold your tongue when you feel like saying things like that here, there is a time and a place for that but this is neither.

    Now, on topic: I don't really think we need worry about the budget of forgeworld, they made it specifically for us which means they aren't going to mess us over by giving us a crap budget. Just trust in them that they know what they are doing, they deserve to not be criticized for everything you don't understand yet.
     
  2. ShugHeed

    ShugHeed Forerunner

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    I agree with everything you said in there, it was built around us, with us in mind, we just need to make do with the budget, like i said. we had almost 3 quarters of the budget less on halo 3 and look what we accomplished
     
  3. TheClubhouse

    TheClubhouse Ancient
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    Ya, Bungie did make this with the community in mind (Forgehub), so I don't doubt that there will be plenty of budget and the fancy new "larger" pieces will help out too!
    I can't wait to see forgeworld. I'm going to try forge out BEFORE any other feature of Reach.
     
  4. FORTR3SS

    FORTR3SS Forerunner

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    I thought I saw 60,000 budget? correct me if im wrong
     
  5. SniperViper76

    SniperViper76 Forerunner

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  6. just defy

    just defy Ancient
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    im actually fairly certain he was talking about something like a skybubble.
     
  7. Jex Yoyo

    Jex Yoyo POETRY, bitch.
    Senior Member

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    They made each budget the amount it cost to render literally. By increasing the budget almost sevenfold, they have given themselves more room to create objects that use less budget; in turn some objects had to be increased sevenfold to make up for the loss. What bungie did was give us a slightly higher budget, but tweak the objects to be more accurate to the cost it takes to render them. So we can be more intellegent with our budget.

    No there is not an overall object limit, just the object type limit and the budget.
     
    #67 Jex Yoyo, Aug 10, 2010
    Last edited: Aug 10, 2010
  8. fluffyroks

    fluffyroks Forerunner

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    guys to me im going to try to budget glitch it first thing then go forge and since you can phase hiding the stuff in a rock, or part of your map, or in some random place wont be hard but then aaaing and no offense ment to death yoyo but its 10 shitting thousand dollars thats all the budgets in halo 3 combined plus another 5 thousand.
    just you wait and see bungie expects us to kick their asses at forging maps, of course the were right just you wait we'll have awesome things up and running on the second day(people will be to busy playing around and experimenting to put stuff up on the first day; or will they?) we're the forger and we have creativity we will continue the greatest part of halo and that is FORGE!

     
  9. MetaWaddleDee

    MetaWaddleDee Ancient
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    Why budget glitch?
    Budget glitching caused lag, lots of it, and staying in these Forgeworld parameters will probably give no lag.
    Budget glitching = lag
    lag = bad
    Budget glitching is bad
     
  10. SniperViper76

    SniperViper76 Forerunner

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    Budget glitching gave us alot of great maps.
    And not all of them lagged.
    Of course some people over killed it but thats all part of the game
     
  11. Benji

    Benji Ancient
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    The thing is, most of the good budget glitched maps were made for 8 or less players. And the only reason I could see a use for budget glitching on Forgeworld is for a large, 16 player BTB map. More players means more lag.
     
  12. SniperViper76

    SniperViper76 Forerunner

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    Thats an amazing point...
    But i think we can do this.
     
  13. MetaWaddleDee

    MetaWaddleDee Ancient
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    None of which allowed iin game voice chat above 8 players, and did you ever play splitscreen?
     
  14. Oo iRoNy oO

    Oo iRoNy oO Ancient
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    I really hop that they don't screw us over. Hopefully, the way the items are will allow us too use a lot less items, so we won't have to worry about all of that.
     
  15. xWooden leafx

    xWooden leafx Ancient
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    I think bungie did this system perfectly. They gave us all off the stuff they could. I definitely wouldn't complain to bungie. Our xboxes and internet connections can't handle any mlire without consequence.
     
  16. SniperViper76

    SniperViper76 Forerunner

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    I never really play with over 8 players in custom :/
    What does split-screen have to do with this?
     
  17. Noxiw

    Noxiw Ancient
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    Basically if you play split screen on a budget glitched map, your frame rate DIES. And then you have a seizure.
     
  18. SniperViper76

    SniperViper76 Forerunner

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    Oh ****...
    Yay for no friends.
     
  19. xWooden leafx

    xWooden leafx Ancient
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    i thought we played on budget glitched maps all the time in stuff like TGIF. i guess i was wrong.
     
  20. SniperViper76

    SniperViper76 Forerunner

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