Reach GAMETYPE discussion thread

Discussion in 'Halo and Forge Discussion' started by HLG FlashPoint, Aug 6, 2010.

  1. PbPePPer72

    PbPePPer72 Ancient
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    I was thinking that idea, only making it so you loose points if you are inside the hill and give every one hammers. Try and hit it towards your enemies,
     
  2. HLG FlashPoint

    HLG FlashPoint Ancient
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    Blu IV had a similar idea to this. How about you give them points for kills but they lose points inside the hill, but they can only do damage inside the hill...
     
  3. oberlin

    oberlin Ancient
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    Oh, snap. Having not been around FH for a while, I wasn't aware this was a claimed idea. Go figure, I finally think of something entertaining. Wonder if you could do Crazy Hill with like 5 balls?
     
  4. The Nasal Abyss x

    Senior Member

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    Why does this thread exist? We have a thread that is pinned about this very topic. Please use the pinned thread for idea discussion.

    Mods please lock.
     
  5. L337 Commando

    L337 Commando Ancient
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    Ummm...where? Link please.
     
  6. pinohkio

    pinohkio Ancient
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    Im just going to make an old friend:
    Cat and Mouse on Coagulation
     
  7. oberlin

    oberlin Ancient
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    Quit playing forum cop and pay attention, this thread is for GAMETYPE ideas, as capitalized in the thread title. Not map ideas, as the pinned topic says.
     
  8. The Nasal Abyss x

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    Your point is.......?

    I'm not an infant. I have eyes. I can read. What I can't do is understand why we need all of these threads that do generally the same thing. Keeping all of the ideas in one thread would make them easier to be noticed, anyway. Which is what you guys are obviously going for, making all of these threads.

    I don't know about you, but I'd keep my ideas locked up tight. That way there is no chance that maybe somebody read my idea and decided to act upon it before I did.

    The reason why I am playing "forum cop" is because I was around whenever Forgehub started to change for the worse years ago (and now I see that you may have been, too). It was a shame, and now the moderators aren't as strict as they once were. Strict moderators make things nice and smooth.
     
  9. Richard Nixon

    Richard Nixon Forerunner

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    Snipes and Pipes -
    Sniper Rifle + Grenade launcher spawns. The GL(Pro pipe) will make a good counter or make for some nice multi kills if pulled off right. It will probably mostly come down to flushing people out of cover then picking them off. I just love the name <3
     
  10. HLG FlashPoint

    HLG FlashPoint Ancient
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    No it is not pinned. If it is I want a link. Sure there is a Map Idea thread and my map idea thread (Both were made at about the same time without either of us knowing). But is there a thread about Standard gametypes, Standard gametypes are gametypes which can map play easily on different map varients... Examples: Agents, Asset,Conquest,etc,etc...

    Looks like your spamming and trying to get your post count up and you don't have a clue what you are talking about...


    No more replys on what Nasal has said. Otherwise it will be considered spam...
     
  11. The Nasal Abyss x

    Senior Member

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    And you get to dictate what is spam and what isn't? If this were any other forum you'd be walking a fine line. In my book, the threads are similar enough for the discussion to be kept in one place. But my "book" doesn't matter. I don't see why you created this thread though, AFTER you created the "ideas" thread without "knowing" about the other one that was PINNED. Yet you still continue to bump BOTH of your pointless threads. Why are you doing this? To be noticed?
     
  12. HLG FlashPoint

    HLG FlashPoint Ancient
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    Gah lets both stop the flame... Lets just end it. This thread is different... Ideas for gametypes that could be played on multiple variants like Even Ball, Crab Battle, Conquest, Asset, agents, etc...

    I am pretty sure I already told you this though.

    If you want me not to provide feedback then I won't, I'll just et peoplle post and I'll update the thread...
     

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