Lab Escape V2

Discussion in 'Halo 3 Casual Maps' started by Dark Swerk, Jul 31, 2010.

  1. Dark Swerk

    Dark Swerk Ancient
    Senior Member

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    Yeah the reason I did that was so that the alpha zombie could try to rush down and grab a human to get help. Cause it does get annoying when theres 8 players and 1 zombie. Onces you play the map a few times its easy to stop that but for your first few times like last night its normal to see an unlucky player get killed fast.
     
  2. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    thats why infections all about teamwork: for humans and zombies alike. I like this concept of your game. it looks like it could be its own thing. For another lab escape map, however, It'd be cool to see a door open, then with a few choices of places to defend, then the next door opens, and there's even more places to defend, you know instead of one camping spot every room. It would add that extra flavor
     
  3. RodziR

    RodziR Forerunner

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    I played the map and noticed that with teamwork lots of humans survives to end and then zombies has big disadvantage. You should put more zombies at the beginning. Still the map is nicely made and fun to play.Good job.
     
  4. Dark Swerk

    Dark Swerk Ancient
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    I would do that but its set up so the zombie can rush and get a kill at the begging very quick which usually works out if you know what your doing.
     

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