Actualy Version 2 is on its way and Its ten times better IMO. It even has more places to hide in than before but remember be quick to find a hiding spot because it gets dark quick.
wow i never would have thought of making it so it turns day from night. this looks really interesting and cool so you got my download.
I played it with you earlier tonight and there are two things I love. How you set up the barriers was great, it really made the map flow better for Infection. And I love the use of mancannons as lights. But even with stuff like the lights I feel like the game just got too dark. And don't get me wrong, I understand how that's the point of the map. But I just didn't seem to have fun near the end of each round when I couldn't see three feet in front of me. But that seems like something you could fix with better placement of flares or more better lighting.
Yeah I'am fixing that in version 2 of "Until Darkness" it will still be dark but there will be more places for the humans to hold out and for them to have a more clear view of the zombies attacking them. There will still be those moments of people taking a wrong turn right into a group of the living dead though and all you can see in the distance is mozzle flash and swords flikering.
Thank you, You should check out Version 2 its the final version of this level that I'am going to do I think you'd like it.