Taken at 5:23: BOARDWALK BONEYARD COUNTDOWN FORGE WORLD -FORGE WORLD -ASYLUM -GRIFBALL COURT -HEMORRHAGE -PARRADISO -PINNACLE -THE CAGE -SWEET NEW MAP -HALO CLASSIC POWERHOUSE REFLECTION SPIRE SWORD BASE ZEALOT List of maps from the Vidoc.
I've decided that my opinion on this is that you can make objects have their own gravity. Which is hawt in every way. those be the one way shield doors from the beta in invasion
Noticed a negative, the items seem to be set in categories so you spend 1 item for the 100 or so category limit. Which is as small as 12 for the bigger items.
Gamespot video for those who haven't seen it. GameSpot Video: Halo: Reach Demo: Forge World Also, notice the gametype is called 'Basic Editing?'
OH MY BLOODY ANUS. Not only is there precision angle editing...which is all I wanted...there's no bump when they walk across merged structures.
IGN Video: Halo: Reach Xbox 360 Preview - Firefight Video Preview Elite vs Spartan Firefight Also, All the callouts in the ViDoc: Pillar Coastline Connection Island Canyon Montana Coliseum Quarry Lagoon
Perfect Ascention remake. ~6000 budget left over. I no longer have any interest in finding where my pants went during the ViDoc.
freaking amazing except for one problem, now every map will have the same forerunner style and feel to it. unless, of course, you don't forge on forge world.