Sandbox UNSC Headquarters

Discussion in 'Halo 3 Competitive Maps' started by P1MPxSLaSH, Jul 12, 2010.

  1. P1MPxSLaSH

    P1MPxSLaSH Forerunner

    Messages:
    204
    Likes Received:
    0
    My best slayer map is finally on forge hub. Me and my friends get together and play this just about every day and we always find new ways to have fun with it because its so easy!

    but you probly know that all my map posts are paragraphs so let me keep this short. UNSC HQ is a 6-floored building. That consists of a foyer, 4 other floors, and a roof. So lets start the tour from the bottom-up.

    [​IMG]
    First, we have the Foyer. Most of the time, you will spawn here to get to know your area. both sides of the Foyer are symmetrical and at one end is an elevator that leads you to F2

    [​IMG]
    the screenshot for the foyer was hard to get so I took another one so you could better understand. the gold columns are just short enough to get headshots over but are good to crouch behind for cover. get to that elevator man

    [​IMG]
    this floor was hard to capture as well but its not as complicated. read the labels here so you can know where you are right now. this floor also holds the Rocket launcher

    [​IMG]
    here we have the 3rd floor. its the most un-used floor in the games I play but the dead-end room is good for camping. but hold it now, don't let anyone be spawning behind you!

    [​IMG]
    starting to know your way around? well here you can see the 4th floor with stairs to the 3rd floor. around 2 corners theres more stairs but its pretty narrow getting over to those stairs

    [​IMG]
    what you can't see in this screenshot is that you can go all the way around the staircase. so it's basically an empty room with the staircase right in the middle. dont worry though, the people coming up the stairs have enough cover.

    [​IMG]
    the end of the journey: the rooftops. you will spawn here about 1/3 of the time so beware campers. there's some cover here but not a lot of it

    [​IMG]
    and I took the liberty to give some scenery to the players so that when they look out a window, they can see other skyscrapers making the map look a lot better.

    and no worries anyone. the map is not bumpy or hard to walk on at all despite what you may think from the screenshots. so if you want to 1v1 or 16 player FFA go for it. this ones ALWAYS fun guys.


    MAP

    UNSC HQ


    GAMETYPES

    Slayer Pro fast-paced, action-packed FFA slayer for 2-16 players (even 1v1 is a blast). but be careful out there

    Mercenaries 10 rounds to 5 kills. you only get 4 lives. use stealth and concealment to hunt your enemies. this gamemode is only for skilled players and not for the wimps

    please give it a download and enjoy
     
    #1 P1MPxSLaSH, Jul 12, 2010
    Last edited: Jul 12, 2010
  2. Mister man 1217

    Mister man 1217 Ancient
    Senior Member

    Messages:
    485
    Likes Received:
    0
    The map looks kind of cramped. How many people was the map made for?

    Also, I cannot tell this.... is half of the map build in the Sky box and the other half in the Crypt?
     
  3. The Nasal Abyss x

    Senior Member

    Messages:
    187
    Likes Received:
    0
    There seem to be some walls as floors that aren't interlocked. I know I sound like an interlockz *****, but those walls will break up gameplay something fierce. Switching between floors might be somewhat disorientating, especially with no means to know which floor you are on. It also looks cramped, and that style never works too well in Halo.
     
  4. Tomo Stryker

    Tomo Stryker Forerunner

    Messages:
    21
    Likes Received:
    0
    Interesting flow, like others I will download and see if my pals agree. I have one question, do you mind if I take pieces from it and use it in other maps?

    -Tomo Stryker
     
  5. P1MPxSLaSH

    P1MPxSLaSH Forerunner

    Messages:
    204
    Likes Received:
    0
    with multiple floors, this map gives a surprisingly roomy feeling and can be used with up to 16 people. and yes the foyer is in the crypt and the rest of the building is built in the skybox


    And the gameplay is always smooth and fun to play despite what it may look like in the screenshots. keep in mind those things where very hard to take but the map itself is pretty well-done if I may say so myself
    also, each floor looks distinct so everyone I play with always know what floor theyr on as well as pass easily up and down the staircases making traversing the map easy. with the gametype, you can get from the foyer to the roof in maybe even 20 seconds
     
    #5 P1MPxSLaSH, Jul 13, 2010
    Last edited: Jul 13, 2010

Share This Page