I am really liking the design of this map. Something i really appreciate in maps are people who arnt afraid to try something new, no matter how crazy it seems. Creating angled and curved things are some of the more tricky aspects of forge, but you have seemed to pull this one off with flying colours. But the thing that i really like is that, although that is the main aspect of the map. It looks like it would support all kinds of maps, because you havnt just spent all the time on that, you have done some other nice things too. The map looks pretty tight, geometry wise. And aesthetic wise its fairly tidy. A little short in small touches but some people like them, and some dont. My only small issue is that you have used doors and windows for alot of the extra cover, which is fine but in my opinion its a little low quality for someone as experienced as you. Other than that its great.
Yea i know I'm kinda upset how I just tossed those in. I spent so much time on the map itself that I ran out of money to add decent cover. I tested this map with friends and really wanted to stop grenade jumping. The map just doesn't work if you can jump on top of the upper hallway or out of the map. Adding those walls in those spots used up my budget. I could sit all day and point out the flaws like that but thing is that it plays really well. The windows for instance are perfect height to shoot through and not just hide behind. The doors I've seen used by people really well to duck behind also. They also cost no money! haha, thats why I could add them late in the build. If I decide to change things around it won't be until I see bad patterns developing with the cover. (No one uses this or that path for instance due to poor cover) ...And thanks for all for the comments! Feel free to add me on live for a game or two. Duff Himself is my tag.
So I was playin my little ol map here tonight and I found a way to get out of the map. Its very fixable but of course I find it after about 80 people have downloaded it! (never thought I would see that!) For now I'm just making mental notes of various "problems". If anyone has some issues let me know and I'll add it to the list. haha. So far its not enough to makes a 2nd version but I tend to obsess over pointless things.
I know it sucks when your map falls off the first page, but double-posting isn't allowed on forgehub.
looks very nice i shall downlaod and try it out oh ya and just a random thing... you may want to add a link at the botom for the map for easier acses. altho it doesnt matter...
You posted this right after I posted my map, and took all the views. Lol It looks awesome though, you deserve all those downloads.
geo glitching is simply interlocking objects with the map's geometry, now if you were to interlock the stage with the wall there, i think it could be alot smoother...like ive said, great job though
Looks like a well thought out map. only thing is there are a few places where it looks like there would be a big bump. 4/5