Night Frights Brought to you by: o TastyMango o & NEENJAPUNTER24 A map that you will not soon forget. Map Link-Night Frights Gametype Link-Dusk to Night Gametype Rules: -Zombies 110% Speed & 75% Gravity -Humans Normal Speed & 75% Gravity a. Human Weapons 1.Shotgun 2.Magnum -Other Various Settings The Story What do you do when you find your self with your comrades, running away from zombies, and daylight is becoming very scarce? What do you do when you can barely see the shotgun infront of your face? What do you do, when brain eating zombies, are chasing you down? This is was this map is all about. The lighting effects are amazing. 20 Sec-Dusk. 45 Sec-Twighlight. 90 Sec-The Sun has fallen behind the clouds. 120 Sec-You better have found a good hiding spot. Don't worry though, humans, your main color will be white, so the zombies can see you a bit better;the zombies are as black as night and very agile. You can jump a little bit higher though, humans, but so can the zombies. Too bad you can't run as fast as them There are hidden rooms, that when a certain time is up, you will be locked in forever, well, until the zombies find you of course. How long do you think your shotgun and magnum will last you? Can you last twelve minutes in Night Frights? 20 Seconds Have Passed 60 Seconds Have Passed 120 Seconds Have Passed, Have you? Middle Overview Underview A good spot, when the light goes out My Favorite Room Zombie Spawn Human Spawn Notes* -I did not post all of the pictures because that would spoil the secret rooms -I forgot to take a picture of the 45 second lighting effect. Sorry -Don't worry you will still be able to see around once the 120 second lighting effect has arrived, but you should be well hidden by then. Good luck and have a ball on this awesome map!!!
Please change the thread title to the map name ONLY. Also, I would suggest going to photobucket.com to embed, imageshack almost never works.
this looks sick. I love the idea of changing time nd making it get darker and darker. Im going to DL now
I am in the process of making a hide and seek map on Ghost Town. I will make a teaser video of it before I post it on here
Dang, I was going to do the very same thing, except on Ghost Town. Oh well, you know what they say about great minds, right? Looks nice, btw.
No one says you still can't make it right? I am almost done making a hide and seek map on Ghost Town. I added alot of new features to it. A couple of things that I am going to include in it are: -Zombies are invincible (so that the humans have to hide, not just run around killing them) -Street Lights turn on once it starts to get dark -Zombies won't be able to hunt for human brains until they are able to get out of their trap (won't say what or how for right now)
Hey i made a map kinda like this b4 i saw this one, its got like secret path ways and stuff its pretty cool, i was gona use juciy, gloomy and old timey but old timey made it a bit to dark so i just left juciy and gloomy on, i havn't put it on a Thread yet so Check it out when i do, its called "Darkness"
I'm suprised you haven't seen lighting effects. Oh, well, I'm glad my map was the one to enlighten you (no pun intended)
Thanks, I might think of doing that. I need to put some finishing touches on the map I am currently working on, then test that one, then I might try and make a map like you said.