Sandbox Ice-Cream Man V5

Discussion in 'Halo 3 Mini Game Maps' started by The Freezz, Jun 16, 2010.

  1. The Freezz

    The Freezz Forerunner

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    Ice-Cream Man
    This version of ICM was created by:
    The Freezz

    Hey everyone! This is Ice-Cream Man V5, the first map I made to be posted on forgehub! (This is my 5th ICM map. I didn't post the other ones because I thought they were terrible.)

    Map Name: Ice-Cream ManV5
    Gametype (must have to play): Ice Cream MAN

    Basically, the little kids want ice cream, but the Ice-Cream Man is laktose intolerant and always wanted Ice-Cream when he was a kid, so he made all of the today's generation kids suffer the pain he did when he watched all of his friends eat ice-cream right next to him on a hot day by trying to run them over with his van. Your job is to be a kid again, dodge the Ice-Cream Man's car, get the ice-cream perched on the top of the mountain, and give Ice-Cream Man what he deserves.

    Overview:
    [​IMG]

    Kids' Spawn:
    [​IMG]

    Ice-Cream Man's Spawn (He launches himself from the top of the map):
    [​IMG]

    The Mountain:
    [​IMG]

    Gameplay Pic:
    [​IMG]

    Download The Map

    Download The Gametype
     
  2. LieutenantLambo

    LieutenantLambo Ancient

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    What are you talking about? It looks fine!

    This has been done before, many times. And this one is decent and well-made, but it looks impossible for the warthog to easily navigate on the last few blocks as there is only one lane.
     
  3. The Freezz

    The Freezz Forerunner

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    If I were to make each part of the mountain 1/2 block thicker then before, would it be easier?
     
    #3 The Freezz, Jun 16, 2010
    Last edited: Jun 16, 2010
  4. Pzycho

    Pzycho Ancient
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    Your map has several issues.

    Very messy in some parts.

    I suggest you learn:
    1. How to interlock/merge
    2. How to ghost merge


    And fix the mountain with banked turns and a wider area, so that the Hog can Maneuver easily.


    The top where the Zombie spawns is REALLY effed up. Fix it.
     
    #4 Pzycho, Jun 16, 2010
    Last edited: Jun 16, 2010
  5. The Freezz

    The Freezz Forerunner

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    1. I already know how to merge and it is used alot in the map (the mountain, the lightposts, the wall next to the mountain, etc.)
    2. I believe that ghost merging is where you save, exit and it floats in the map. I used that for the zombie spawn.

    Mountain: working on update...
    Your final words: I am working on an update to fix.
     
  6. xXx Shadow xXx

    xXx Shadow xXx Forerunner

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    Ghost Merging means you Dummy and Item then Before that make 1 Object to never Respawn then push them Away but Dumming (Up+A) Very fats the push them away from spawn then after you hold the 1 That spawns then wait 4 the Other 1 to Go away then press X twice then Voila Ghost Merge or Go to Forge 101
     
  7. LieutenantLambo

    LieutenantLambo Ancient

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    The more room, the better.
     
  8. Hogframe

    Hogframe Ancient
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    Thank you for that beautiful description...next time you should probably just do this:


     
  9. forgenarb

    forgenarb Ancient

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    hey, im wondering, why did you cover the ground with walls? it seems like it would've been smoother and easyer just to use the ground floor, then you could have roofed it, or something to make it stand out from the rest of the ice cream man games.

    ice cream man is a fairly simple game, so to make it stand out from the rest of the maps you really need to add some aesthetics, i like the lamp posts, but if you want this to stand out from other ice cream man maps you'll need to add a little more.
     
  10. serumembryo

    serumembryo Forerunner

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    I personally love this map but like others said it needs more room
    Map is well forged and it is a different type of ice cream man.
    It will be my fav ice cream man until you add some walls to the mountain or make it more fat.
    4/5
     
  11. Mister man 1217

    Mister man 1217 Ancient
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    Even though I strongly dislike the gametype itself. That maps seems fine but it really isn't that neat because there isn't any merging to make it have a clean look to it.

    I also see that the map is quite breakable in some parts which is something that should immediatly be fixed.
     

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