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Not trying to be mean here but LivesOn made the same thread type with all canvas maps like in August of 09 and people still use it. But that was never stickied? But then a Admin comes along and makes one and it gets stickied? I am confused?
Please don't preface negative comments with an apology, I can take questions and criticism just fine without them. I don't like the idea that you feel you need to appease me in order to speak your mind. With that said, the old thread was stickied, but it was unstuck because it was untidy, and LivesOn was banned. This is the new version, and it is effectively the same.
There are multiple canvases for Sandbox. Can you throw those on here too?? Also here's the Ghost Merge Canvas by chrstphrbrnnn & Shad0w Viper: GMC Sandbox And I ultimate budget glitched it: GMC Sandbox UBG Thanks Shock Theta
Thanks man, added GMC and GMC UBG. I was planning on going through and slimming that list down, depending on whether some of them are duplicates or superfluous to modern requirements. Any thoughts on that front? (Sandbox probably needs its own thread in a similar style to this one)
You may want to just throw them all in a spoiler to help make it look clean, but I'm not sure what people really use. I personally always use a BG canvas then unglitch it after I complete the map, so I don't run into problems in those last moments of forging. I could also see Sandbox Canvas, SandboxBG, SanboxBGBlock (if ur building a map using all of Sandbox you prob want a BG canvas, or you are able to fix it if you're wanting to build out there). The other ones seem rather arbitrary to me with the introduction of ghost merging.
I've just downloaded a nice Sandbox canvas with the original objects stacked near the roof of the crypt and the guardians blocked off, which is what I wanted. Do the canvas maps in this list still have all of the original objects? How does a ghost merging canvas work? I understand what ghost merging is, but how do you make a canvas of that?
A ghost merge canvas has every immovable object set to respawn=never and spawn at start=no. When you first open the map you can see these objects in the skybubble. Once you start a new round they will never spawn until you open the map again. This makes ghost merging twice as fast because once you start a new round you can skip the step where you dummy one of the object you want to ghost merge and set it to respawn=never. The OLN objects are placed near the ceiling of the crypt for this map and teleporters are set up to move quickly between the sandbox levels.
Well, the other one actually had the names so you could just "Ctrl+F" and find the map (or description, you can't search for that either) you wanted. Also, it's a cool effect that you used to make the map light up when you put your mouse next to it, but when it's not the thread looks sad and depressing. Oh, and you forgot the amount of plays recommended for each map in the description. Wait, so LivesOn was banned because the thread was untidy? And honestly, it didn't look untidy at all. I still find it more useful than this one (no offense). Btw, did you have trouble finding "The Pit" like LivesOn did?
this is my opinion is pointless except for the ghost merge and infinite money glitch because it takes only like around 5 minutes to clear the map yourself.
I still don't get the point of Ghost Merging... Whats is it like so if you want to make a make where the objects are, you can just build your map where the objects are? SOrta like that? Whats the point of the Unlimited and Limited versions of sandbox?
Both Boundless and Epilogue are Bungie's updated versions of Snowbound and Epitahthat have less shield doors as well as a few other minor tweaks. So some people would rather have Epitah than Epilogue and vice versa
Hey, I'm having an issue with the ghostmerge/UBG Sandbox canvas. I create a small map to test it, but when I get around to equipment, weapons, and vehicles it blocks some of them off and I can't select them. This happens everytime. If I can get help that would be great, thanks.
Hey, I blocked the guardians on the Ghost merge+Ultimate budget glitch Canvas, here's a link to if you want to include it: GMCSandboxBGUBG