Call to Arms

Discussion in 'Halo and Forge Discussion' started by sourd, May 20, 2010.

  1. sourd

    sourd Forerunner

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    Whats up Everyone, this is my first map for forge hub i hope to bring you guys a bunch more very soon. The Video is pretty self explanitory so check it out and let me know what ya think.



    YouTube - Halo 3 forged map - ( Call to Arms )
     
  2. RageQuit

    RageQuit Forerunner

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    The video is super laggy..
    You should post pics.. some people perfer it.
    The map looks pretty good, its just that I dont think its fair to have a sniper directly at the bases and looking across to the sword.
    You should spread the weapons out onto the cat walk thing.
     
    #2 RageQuit, May 20, 2010
    Last edited: May 20, 2010
  3. sourd

    sourd Forerunner

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    to be honest this is one of my more "thrown together" maps. i didnt spend to much time thinking about the wepon placemnt and stuff but i apreciate the constructive criticism. When i finish my "Pride and joy" i will post it with a lot of pictures and a video of some game play, this was more of a practice thread :)
     
    #3 sourd, May 20, 2010
    Last edited: May 20, 2010
  4. chrstphrbrnnn

    chrstphrbrnnn Guardian
    Senior Member

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    moved to forge discussion for map preview
     
  5. IDave the Rave

    IDave the Rave Ancient
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    I actually like what you tried to do with this map, with multiple pathways, and things like the very top of the map not having a power weapons suggests that you did at least think about your weapon placement, which I don't see as often as I used to here on Forgehub, however; I'd suggest you add some LOS blockers, being able to see alot of the enemy base from one position isn't necessarily a good thing.
     
  6. pyro

    pyro The Joker
    Senior Member

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    Despite problems with aesthetics, the shape of the map looks quite nice. Using gloomy might be a problem though because on a normal slayer map it can really mess people up.
     

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