Ive already seen one of these, yours is a lot better though. His wasnt playable, yours is. Nice job, Ill que
hey thx... yea thts what i went for, playability... i made sure everyone could like it for aesthetics nd at the same time love to play on it. Also, im takin in a new poll...ill post it in the real thread soon, everyone on Bungie nd some ppl here r asking for a VIP Luke variant... does evryone think i should do it? i can easily make it... just not sure if ppl want it or if i personally think itll fit the map. but if everone wants it, ill make it
sryy no vader, besides if i remember correctly, vader wsnt even in the battle of Hoth, he was in the death star trench fight nd obviously a ton of jedi battles, but not on Hoth, altho i did think of making him, i just didnt have the money nd all anyway
thnk to everyone who has commented... oo nd im havin a new poll: Should i make a VIP variant featurin Luke? a lot of ppl on bungie nd some ppl here have asked for this. I personally dnt care but dnt think it fits, but if everyone wants it, ill make it... just comment nd let me know, in fact, let me go edit this into the main thread so ppl see this better... anyway let me know, cause if everyone really wants it ill make it...
Sigh...If only it could move. Seems a bit fat though, don't you think? What I don't get is...What if Luke dies? No more sword guy?
lol if it could move then thtd be awesome, id never stop playing it... but it cnt :[ (BUNGIE!!!) lol no tht prob wnt happen. And yea, the spawn point for Luke is a starting point, so if he dies, Luke cant respawn :[ so use him carefully. THis is mostly so there isnt more than one luke at a time anyway. I did the same thing in my xmen map, the Juggernaut is a one time thing nd if he dies hes gone... but it wrks out fine nd Luke is pretty strong so he takes a few more hits to go down... oo nd lol, its not really tht fat, the camera just adds 10 lbs lol... but seriously it isnt really tht fat, nd the inside is pretty well sized out too
looks pretty cool, i love star wars and all. Ive seen some AT-AT's before but this one is pretty sick looking, DLing now
Looks really impressive. I think you should've posted this under the aesthetic section. Also, your pic enlarged is blurry , but that has nothing to do with the map itself
wooooooow great job, 4/5 simply because i think there are a few imperfections, aside from that, i can't believe there is a bloody at-at in my star wars collection now. Also, NO FAIR!!! I WANTED TO DO THAT!!!
haha lol, glad everyone loves it... @luckofthemoose: its not in aesthetics cause i want to show an aesthetic map can be competitive which is y its so playable... @tex, lol what else do u have in ur star wars collection? the main thing i want is a recreation of the death star... altho i think i might do tht, cause thtd be sick... nd sry, i did it lol, tho so have lots of other ppl...
Okay, I'll probably be the only one to say this as everyone else is blinded by the aesthetics of this (just like barts manor, if you ask me), but this map does not play well whatsoever. The only place that really offers any good gameplay is in or around the AT... the rest of the map is just sitting there hosting the walker... this allows for a lot of stale gameplay. You get killed in/around the at, oops, I spawn so far away, I have to walk or drive a vehicle to the walker to get killed again... lather, wash, repeat. This is the problem that most want-to-be-gameplay aesthetic maps are... (bart's goddamn manor, the millenium freaking falcon, etc)... It's just not meant to be a gameplay map. But it looks good aesthetically, have you tried posting it there?
alright, glad tht to receive feedback nd criticism. I wouldnt say i got continuously killed when i tested nd when ive played. Obviously, being pretty aesthetic the gameplay will revolve on the AT-AT. The defending team doesnt have tho way too much defense however. The turrets in the head are useful but not way too powerful nd they only have a wraith and ghost. The wraith is pretty powerful but destroyable. The missile pod is probly the biggest threat. The shotty in the AT-AT is also a big threat tht probly can be unfortunate for attackers and i found this playing the map but enough ppl running in can take him down. The attackers have a lot at their disposal tho. Fuel Rods, a laser, tons of vehicles... more than enough to take it out. Yea, its an aesthetic map so aesthetic maps are never as heavy on gameplay as more competitive maps are. Im not gonna say ur wrong about it or u didnt play well, it could be or its just as u said, an aesthetic map never plays as well. However ive played a few times nd its wrked out pretty well, the only thing ill say is, A: how much ppl did u play with? Sometimes that can affect it.. B: Maybe try it again and see if there are different results. C: Which gametype(s) did u play... id like to know if one or another is better than the rest... Idk what else to say. Theres no right or wrong. Aesthetics also cnt do as well cause they cost more, leaving less room for the gameplay items. I had about 150 left for those items. Most of which made the Rebel Base nd Vehicles nd the rest was weapons. Sry if it ddnt wrk out tht well... OO nd i havent posted it there in aesthetics because besides u i havent heard anythng from ppl. If ppl really hate the map gameplay wise, tho ppl ive played with nd ppl i know who played have said it played fine, then ill get a mod to move it, otherwise ill keep it in competitive til then... thank u for criticism, i never mind it nd am always open to suggestions nd feedback -Zstrike
Awesome. The At-At looks fat, but that is because you had to make it playable on the inside. The head looks great, and it sounds very fun. Nice job.