Sandbox Versatile

Discussion in 'Halo 3 Competitive Maps' started by WhiteRice321, May 1, 2010.

  1. WhiteRice321

    WhiteRice321 Ancient
    Senior Member

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    Versatile
    Download Link: Bungie.net : Halo 3 File Details
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    6-12 players
    FFA, Team Slayer, 2 flag CTF, KOTH, Oddball
    weapons and vehicles:
    grav hammer x2
    sniper x2
    missile pod x2
    ghost x4
    BR x5
    brute shot x2
    fuel rod gun x1
    bubble shield x1
    regenerator x1

    Formerly known as 'Blue Jay' Versatile takes place on the middle tier of sandbox and take sup half the map... It takes a versatile player (Get it?) to play this map because of the numerous elevation shifts (the central structure is a little higher than 6 blocks). In addition the map was designed with the ghosts in mind so almost every structure features at least one sloped side to allow for the ghost easy movement throughout. Without further ado Pics

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    Overview shot

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    ghost scaling blue base wall

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    Blue Base

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    blue base interior

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    Blue base roof (a;sp houses flag spawn)

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    Red base

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    red base behind (candid camera)

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    red base interior

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    lift alley

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    Shineh alley

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    basement

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    mountain side

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    mountain interior

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    Mountain

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    I'm Jacked

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    sniper no sniping

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    man cannon fun

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    Tony Hawk

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    sniped

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    doubles

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    c-c-c-c-combobreaker



    And then finnally a preview of my next and final halo 3 forge map Coup De Gra( a formal preview will be released after Reach Beta):
    [​IMG]
     
    #1 WhiteRice321, May 1, 2010
    Last edited: May 2, 2010
  2. Shenanigans.nom

    Shenanigans.nom Ancient
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    I remember this....looks really nice, the middle especially, i like how you incorporated ghosts as a major part of attacking. It also seems like a very vertical map, and doubles, or triples could be terrific. Only problem is that is somewhat small. Im assuming you ran out of pieces so i dont really care, (been there), but it looks great. Really unique structures and weapon layout.
     
  3. II6clique jxIxj

    II6clique jxIxj Ancient
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    This map I have been waiting for it to come out for a long time! Great job! The only problem I forsee is gameplay being to repetitive. I'll play a couple of games on it and get back to you on that. The reason I believe that is there are only three structure and due to the ghost', it would be unwise to walk anywhere but in a straight line to the opposing teams base. Did you test and if you did how does gameplay work out? Asthetics wise 10/10!!!!
     
  4. WhiteRice321

    WhiteRice321 Ancient
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    Fix'd download away :)
     
  5. Ak Tulio 907

    Ak Tulio 907 Ancient
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    Damn I was thinking of those same words when I was about to post something on it so I will just reply to yours.
     
  6. PatchworkZombie

    PatchworkZombie Ancient

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    Love it. All structures are completely original and the map has a consistent style with the columns. Love the idea of ghosts driving through the main buildings. One of my favorites 4/5
     

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