unnamed Asset

Discussion in 'Halo and Forge Discussion' started by 99dudes, Mar 2, 2010.

  1. 99dudes

    99dudes Forerunner
    Senior Member

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    Me and my friend were just making a firefight/asset map and we came up with this. it is pretty much a rectangular room with 4 entrances, 1 from each direction.

    The asset would have to survive for 3 minutes so the hornet can spawn, and then ride to the destination (i did not make this gametype, if you didn't know)

    here are some screenshots:

    [​IMG]

    This is an image from the left of the base. the wood thing sticking up is a gravity lift.
    The random blocks are just there for cover for the "covenant" can use.

    [​IMG]
    Here you can see the Hornet spawn in the middle. There is part of a roof on the building so the banchees wont immediately kill the asset, but they can still get some firepower on him.

    please tell me what i could change with it, and what you do/dont like.

    Map made by Colnelr (me) and Nachocheesee
     
  2. Maxzy

    Maxzy Ancient
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    The Cover looks pretty random which I like. From your pictures it seems as though you need to expand on the overall base though.

    Maybe add a larger area that the ODST can use to defend, and add some asethetic features.
     
  3. 99dudes

    99dudes Forerunner
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    ok, maybe ill add a wholeother structure to the left side. im not entirely sure how to go about that tho. maybe some sort of cat-walk . anyways thanks for your suggestion
     
  4. Maxzy

    Maxzy Ancient
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    Adding another base to the left or right with catwalks to connect it to the pre-existing base would be nice.
     

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