[highlight]Welcome Issac Clark to the U.....USG I *static* I...Ishimura[/highlight] That was over two years ago that Issac first got aboard the damaged vessel, and he started to wish that he hadn't...but he made it off the planet cracker safely. after Issac had left the Ishimura, a team of people were sent in to retrieve the damaged vessel and bring it to [highlight]The Sprawl[/highlight]...but that was most likely never going to happen because the infection was still on board the ship, waiting...and they even sacrificed some of there own to damage the engines of the Engineers ship, making sure they couldn't get away...they got smarter....and hungrier. Now, you and three other Engineers like yourself are trapped together aboard the ship with possibly no hope of rescue...but they found a way to send a message back to [highlight]The Sprawl[/highlight], requesting for help...but the downside is that it will take time for that help to arrive, and even if the help did make it...the Engineers might no longer be among the living... [highlight]Weapons(Mining Tools):[/highlight] 4x Magnums (Divets *Starting Weapons*) 3x Sentinel Beam (Arc Welder) 3x Plasma Rifle (Plasma Cutter) 3x Spartan Laser (Contact Beam) 2x Assault Rifle (Pusle Rifle) Link to Download Gametype: [highlight]Extraction=[/highlight] http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=105544811 Link to Download Map: [highlight]USG Ishimura=[/highlight] Bungie.net : Halo 3 File Details [highlight]USG Ishimura[/highlight] [highlight]In here contains the Plasma Cutters and Arc Welders, Contact Beam is in hallway aswell.[/highlight] [highlight]Watch your step, you may be launched to your death...[/highlight] [highlight]Hate Camping? good, so do I, thats why I've made it were "Necromorph Vents" (teleporters) are set all around the map so you never know which room is safe for long...[/highlight] [highlight]The map and gametype as you've already figured out is based on the Horror/ Survival game: Dead Space and Dead Space Extraction. Hope you guys like it and I hope to learn the maps flaws so I can quickly try to correct them. also...tell me if the zombies die quickly or not quickly enough, I'm trying to make it seem like a dismemberment type of damaging to zombies[/highlight]
Very interesting map idea........havent seen anything like it before but good job, im going to have to try this.
Hmm, the map seems interesting, simple but effective. It looks inescapable so thats good. From the comment "tell me if the zombies die quickly or not quickly enough" this shows that you have not tested the map. I dont have time myself to test the map but for future maps that you make try to get atleast 2 or 3 testing sessions in. This allows you adjust and change the maps to make it well balanced and play well. Anyway, great job for a first map? Keep up the good forging, you seem to have potential.
If you want to know if it flows well, play a game with the testers guild. (under the testers guild thread) Eyeballing it seems to give me a feel and ill try it out.
I've actually seen your map ^w^ its really good and its what inspired me to make the inside of the Ishimura...or atleast somewhere inside the ship