Halo 3 Weapons Chart (Fill 'er Up!)

Discussion in 'Halo and Forge Discussion' started by Okage4, Dec 1, 2009.

  1. FSC Nightmare

    FSC Nightmare Ancient
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    Cool chart, very nice vehicle chart as well. Like how you guys came up with your own weapons and stuff, cool ideas. Some of the vehicles could be cool for a Halo Wars 2 if they ever make one lol!
     
    #121 FSC Nightmare, Jan 7, 2010
    Last edited: Jan 10, 2010
  2. Flameblad3

    Flameblad3 Ancient
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    Weapon, Equipment or Vehicle?:
    Name: Ripper
    Creator: Brute
    Type: Scout
    Description: The Ripper is a rarely used Brute scout vehicle. It has two wheels. One is at the front of the seat and the other at the back. These wheels are smaller than the wheels of the Brute Chopper, but it looks exactly the same as the Chopper wheels. It has been described by UNSC Marines as a 'Brute Motorbike'. It has a boost like the the Chopper's. The normal speed is slightly slower than a mongoose. It possesses no weapons whatsoever, although if one is hit bythe Ripper when it is boosting, they will most likely be splattered.

    Weapon, Equipment or Vehicle?: Vehicle
    Name: Silhouette
    Creator: Covenant
    Type: Bomber
    Description: The Silhouette is a bomber equipped with a cargo bay for storing antimatter bombs. It is a similar size to the Phantom. It looks like a Seraph, but with large, curved wings. A maximum of 2 full sized antimatter bombs and 4 smaller antimatter charges used for breaching UNSC ships can be stored at a time. It is invisible to radar, and possesses typical Covenant cloaking capabilities. The only weapons it possesses apart from the bombs is a plasma gun similar to the plasma guns on the Banshee.

    Weapon, Equipment or Vehicle?: Equipment
    Name: Steel Shield
    Creator: Human
    Type: Defense
    Description: The steel shield is like a smaller version of the Deployable Cover. It is about half its size. Instead of an energy shield protecting the user, the cover is made of solid steel that comes out of the base node in the same fashion as a telescope (each smaller segment comes out of the larger segment before it). It is much more durable than the Deployable cover, but will collapse after too much gun fire.

    Ok, EMP gun, revamped.

    Weapon, Equipment or Vehicle?: Weapon
    Name: EMP (ElectroMagnetic Pulse) gun
    Creator: Human
    Description: The EMP gun is shaped like a pistol. It has three 'rounds' (enough power to be used three times). It has two firing modes - direct and pulse. Direct firing shoots silver prongs at a target, using one of the 'rounds'. If fired at a shielded target, shields will be quickly drained and will only regenerate after 10 seconds. If fired at a vehicle, all electronics on/in the vehicle will be disabled. Covenant vehicles using grav lifts will be grounded due to the electronic grav lifts being deactivated for a full 20 seconds. If fired at equipment, the target equipment will be deactivated, then reactivated after 20 seconds. Pulse mode will short out the gun and requires full 'ammunition' to be used. It has a 15 metre radius. It'll drain all shields within the radius, although shields will have a normal recharge time instead of after ten seconds. Vehicle electronics will be disabled for 10 seconds. Equipment will be disabled, but then reactivated 15 seconds after the pulse mode was activated. If, however, someone holding an EMP gun walks through a power drain, the gun will short out.
     
    #122 Flameblad3, Jan 7, 2010
    Last edited: Jan 9, 2010
  3. Spicy Forges

    Spicy Forges Ancient
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    Weapon, Equipment, or Vehicle?:
    Name: EMPty
    Creator:
    Human
    Type: Oddities
    Description: Slightly larger but similar looking to a magnum. It has two cylinder which connect to the sides of the gun. The EMPty requires 2 seconds of target lock on before it fires. When it hits an enemy it drains all ammunition out of the weapons that they are holding. The gun also depletes a third of the enemies shield and has slight targeting abilities (like the needler). The EMPty is completely ineffective against vehicles and can only fire twice.
     
  4. XxSpix

    XxSpix Ancient
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    Equipment:
    Name: Repulsion Field
    Creator: Human
    Type: Defense
    Description: The Repulsion Field is a smallish devise about the size and dimensions of a large Grav-Lift. It marries the powers of the Deployable Cover and Grav-Lift. When thrown, it unfolds into a slightly wide tripod and generates a flat field of magnetic energy that pushes metal projectiles away and dissipates energy weapons. This works both ways. You can pass through it, but it requires a bit of force. When it runs out of batteries (~45 seconds) it lets out a small explosion, similar to the Radar Jammer. Any units near the blast will be forced back by a surge of super calibrated magnetic energy. The closer you are to it, the more you will be pushed back. Also, it clicks audibly one second before auto-detonation to give you a fair warning. Does NOT push you up, like a Grav-Lift.

    Weapon:
    Name: Pounder
    Creator: Brute
    Type: Big Turret
    Description: The Pounder is a multipurpose turret. The primary ability is firing larger explosive caliber rounds, similar to that on the Chopper. these rounds decimate ground infantry and can destroy vehicles. The rounds move fast enough to hit aerial vehicles at a distance, and still retain their power. The second ability is to fire a fast and light spike that provides information on hit targets and surrounding enemies before exploding (they show up on radar.). Activated by the left trigger. Looks similar to that of the Turret on the Digging thing in Gears of War 2. Has a seat similar to the one on the chopper and fins that spread on either side for cover for allies.
     
  5. Dreaddraco2

    Dreaddraco2 Ancient
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    One anti-matter bomb can destroy a covenant assault carrier.
    A heavy bomber vehicle with 6?
     
  6. XxSpix

    XxSpix Ancient
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    Weapon:
    Name: Artillery Locator
    Creator: Human
    Type: Oddity
    Description: The Locator is a small device, similar to a pair of Binoculars. it has a little laser pointer inbetween the eye pieces. Looking through will designate the area for whatever support is selected. MAC Cannon(Single very powerful space bombardment), Long-Distance Artillery(Fires five Cluster Rockets to "Rug" bomb the area), Longsword Airstrike(Like the Precision Airstrike for MW2), SMP(Single Missile Placement)(Like the Predator Missile from MW2), and SPNKr Strike(A three man team fires both tubes at site. It may take some time for the rockets to hit, so structures are easier). Listed in rank of power from highest to lowest, and consequently, longest TTI( Time 'til Impact) and reload/charge time. Must have a lock-on time of at least four seconds, and a bar will show how long you have until painting is confirmed.

    Vehicle:
    Name: Waster
    Creator: Brute
    Type: Air
    Description: The Waster is one of the few aerial units the Brutes will use. It is a craft which pod is the same size as the Banshee's pod. Has two twin gravity jets facing the back, allowing for mobility and weapon support. the Banshee's 'roof' is the same shape as the top of the Waster, although the Waster has a more bulky and sharp edged shape. the lower half is almost like the Hornet's, except shorter and wider. While not able to support troop transport, a rear gunner can accompany the pilot and fire a light plasma cannon at enemies. The actual craft is armed with two heavy cannons under the jets, can rotate at a lower 180* angle as they are on a bubble for rotation. Underneath holds another cannon, although this fires explosive rounds. Lower cannon reloads slowly, but detonation gives off sparks, short-circuiting other vehicles, making them stall and air vehicles drop a small ways. Very short duration effect. Best tackle it in groups.
     
  7. Mr brownstain83

    Mr brownstain83 Ancient
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    must we not forget the Vulture :)
    [​IMG]

    "The Vulture is one of the UNSC's most powerful units. Basically a highly armed flying assault tank packed to the brim with weapons. The UNSC Vulture is the largest aircraft fielded by the UNSC. It is designed to deliver massive damage to enemy ground troops after air superiority has been achieved. It is slow moving but carries an impressive armament of two twin-autocannons and rocket silos that can be used to deliver a devastating barrage to enemies in a wide area.
    Crewed by highly trained UNSC pilot and gunners, the Vulture is an expensive unit and is usually reserved for difficult or lengthy battles. Being slow, it is vulnerable to anti-aircraft fire and enemy aircraft, but it is surprisingly resilient."
    —Halo Wars Official Site.

    this was my favorite vehicle in Halo Wars. and come on, is this not badass?
    [​IMG]
     
  8. XxSpix

    XxSpix Ancient
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    Hey. Okage, I made a new template for you, just copypasta the stuff and delete the astrik(*) to make it easier. From under here
    ________________________________________________

    Code:
    [code*][b!]
    Weapon:
    Equipment:
    Vehicle:[/b]
    [b!]Name:[/b] 
    [b!]Creator:[/b] 
    [b!]Type:[/b] 
    [b!]Description:[/b] 
    
    Copy and Paste, enter information, and delete the (!)'s.
     Delete two of the Item types. (Weapon, Equipment, Vehicle)
    [/code*]
    ____________________________________
    To here.
    Don't copy the lines though.


    EXAMPLE

    Equipment:

    Name: Watcher
    Creator: Covenant
    Type: Offense
    Description: The Watcher is a auto-smart-explosive. It is the size of a firebomb, but has blue jets of energy to keep it off the ground. It slowly rotates, until it sees a target. Then, if possible, it launches itself at them, causing a large explosion and killing the target. Best against vehicles, it can almost kill a tank of either faction. Useless against air targets. It is possible to destroy it before it reaches it's target, as well as side step and dodge the projectile, although splash damage is very powerful.
     
    #128 XxSpix, Jan 9, 2010
    Last edited: Jan 9, 2010
  9. Dreaddraco2

    Dreaddraco2 Ancient
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    Shouldn't I be in honourable mentions for the jet pack? It already exists in Halo 3. There's an elite version in Halo 2.
    That was my Fav. too, I used to do local match then get a controller to do nothing, capture all bases except the last, get max vultures (99 Pop = 16 vultures/3 spare pop.) just to do 16 barrages at once (which laggs the game, and owns all)

    Back on topic:
    All colourless vehicles I used to make on sketchup as a hobby.


    Covenant Bomber Vehicle

    Name: Airwraith
    Description: The "Airwraith" is a heavy anti-gravity propelled covenant bomber. It is fitted with a heavy plasma mortar capable of destroying a spartan/elite occupied wraith or tank in two shots. It is also fitted with two heavy shade turrets.
    [​IMG]
    [/code]

    Code:
    [b]
    Human Bomber Vehicle
    Name:[/b] Longsword Heavy Assault Stealth XL 58 (Longsword-HASXL58)
    [b]Description:[/b] Longsword-HASXL58 (commonly referred to as the stealthsword) is a heavy assault / stealth variant of the Longsword fitted with  a "stealthed" mode, in which all weapons are hidden behind sleek, aerodynamic hoods, also drastically increasing speed. It is fitted with 2 "sniper-class" heavy explosive cannons (named for their accuracy and precision), 3 rocket slots for heavy rockets of any class, 2 extra heavy explosive cannons that can destroy a scorpion in 5 shots and 2 dual plasma cannon prototypes.
    
    Stealthed [spoiler][img]http://g.imagehost.org/0434/123_455.jpg[/img][/spoiler]
    
    Overview (Not Stealthed) [spoiler][img]http://g.imagehost.org/0583/123_456.jpg[/img][/spoiler]
    Underview (Not stealthed)[spoiler][img]http://g.imagehost.org/0795/123_457.jpg[/img][/spoiler]
    
    [b]Another Human Bomber Vehicle (If their was an air-assault type, I'd put the previous in it)
    Name:[/b] Delta Wing XL2010
    [b]Description:[/b] The Delta Wing XL2010 is a stealth bomber class designed for ground assaults, it's flat underside makes ground units underestimate it's strength. It is fitted with 2 prototype laser rifle cannons, 2 heavy explosive cannons and 2 prototype energy-projector weapons (Extremely weaker version of Glassing).
    [img]http://g.imagehost.org/0154/568.jpg[/img]
    
    Name: Mark IV MJOLNIR Powered Assault Armour
    Description: The MJOLNIR Powered Assault Armor is a technologically advanced combat exoskeleton system designed to vastly improve the strength, speed, agility, reflexes and durability of a Spartan-II supersoldier.
    
    [url=http://halo.wikia.com/wiki/MJOLNIR_Powered_Assault_Armor]Click this for full details.[/url]
    
    [img]http://images2.wikia.nocookie.net/halo/images/thumb/f/f1/Halo3MC.jpg/290px-Halo3MC.jpg[/img]
    
    Techniqually a mech.
    
    Idea to implement forerunner (without the "lack of stuff for categories" problem):
    
    [spoiler]Not a creator section, a separate section like this:
    Forerunner
    Terraform: Artificial Star | Artificial Environment | Artificial Plate Movement
    Solar - Galactic Scale Weaponry: Halo Array | Artificial Star
    
    Where if you're submission is approved and is unlike other types, you create a new type?
    
    E.g.
    
    Submissions:
    
    Sentinel (Drone)
    Enforcer (Drone)
    Constructor (Drone)
    
    List:
    
    Forerunner
    Terraform: Artificial Star | Artificial Environment | Artificial Plate Movement
    Solar - Galactic Scale Weaponry: Halo Array | Artificial Star
    Drone: Sentinel | Enforcer | Constructor
    [/spoiler]
     
    #129 Dreaddraco2, Jan 10, 2010
    Last edited: Jan 10, 2010
  10. PRS

    PRS Ancient
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    Weapon, Equipment, or Vehicle?: Vehicle
    Name: Lurker
    Creator: Brute
    Type: Air
    Description: The brute Lurker is a vehicle similar to the UT3 Manta (Shown below.) It has propeller wings that, unlike the Manta, lift it into the air and it flies like a hornet/banshee hybrid. The propellers let it have vertical movement like the hornet, but its thrusters let it boost and move like a banshee. It has 2 blade-type things at the front of the vehicle which, like most other brute vehicles, makes it great for splattering people on the ground. It's equipped with 2 spike gatling guns, which shoot very fast but not a lot of power, similar to the hornet's main fire. It also has a mortar-like secondary fire, where a explosive shot that looks like a slightly smaller wraith shot and red in color that comes from the area in between the 2 front guns and blades (See picture for reference) and is a great anti-vehicle weapon. It's also equipped with a boost that lasts as long as LT is held. Passengers can sit where the wing meets the body, having a total capacity of 3.

    Controls:
    A: -
    B: Mortar fire (Driver Only)
    X: Enter/Exit Vehicle(Both) Reload(Passenger only, press to reload)
    Y: -
    RT: Spike gatlings(Driver) Shoot(passenger)
    LT: Boost (Driver Only)
    RB: -
    LB: -
    Right Stick: Movement (Up, down, forward, back)
    Left Stick: Aiming/Direction


    (Optional) Image (Handrawn or Computer Generated are acceptable):

    Similar design to the UT3 Manta. The propellers on the wings would be replaced with a chopper wheel of the same size and the seat in the model would be replaced with the seat of the chopper. The color scheme would remain similar, with more brute-like paint, similar to the chopper/prowler paint patterns. The flaps on the side of the wings (with the V) are removed. Boost would give a red/orange/purple glow from the back of the vehicle and the wings.

    [​IMG]
    [​IMG]

    ____________________________________________________________________________________________________

    Weapon, Equipment, or Vehicle?: Vehicle
    Name: Stalker
    Creator: Brute
    Type: Scout
    Description: The Brute Stalker is one of the fastest vehicles in Halo. It's boost makes it faster than the mongoose and spook, but by boosting it can't turn as well, similar to the ghost. It's a splatter machine, like most other brute vehicles. It's very manueverable when not boosting. A passenger can sit in the back of the vehicle, but they would enter from the back facing backwards, so they would have to turn their body and head around to shoot at anything in front of the vehicle. The plates to the back on the side of the vehicle (see picture for reference) cover the passenger while the vehicle isn't boosting, but when it is boosting, the plates slide over, revealing more of the passenger, but giving the passenger more LOS.

    Controls:
    A: -
    B: -
    X: Enter/Exit Vehicle(Both) Reload(Passenger only, press to reload)
    Y: -
    RT: Shoot(passenger)
    LT: Boost (Driver Only)
    RB: -
    LB: -
    Right Stick: Movement (Up, down, forward, back)
    Left Stick: Aiming/Direction

    (Optional) Image (Handrawn or Computer Generated are acceptable):

    The stalker is similar the the UT3 Viper. The driver would sit laying on his belly when he drives the vehicle. The elongated metal pieces on the driver's seat that go from the seat to the front of the vehicle with be fitted with the tusks like on the front of the chopper, but longer. The passenger would sit facing backwards unless the player tourned the passenger around, but the passenger would always be sitting backwards. The plates to the back on the side of the vehicle (see picture for reference) cover the passenger while the vehicle isn't boosting, but when it is boosting, the plates slide over, revealing more of the passenger, but giving the passenger more LOS. Boost would give a red/orange/purple glow from the jets jutting out from the underside.

    [​IMG]
     
    #130 PRS, Jan 10, 2010
    Last edited: Jan 10, 2010
  11. xX WormBoy Xx

    xX WormBoy Xx Ancient
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    Weapon, Equipment, or Vehicle?: Vehicle
    Name: Battle Mech
    Creator: Human
    Type: Mech
    Description: The mech from avatar, controls just like any other vehicle, moves at an average speed, and is equipped with a gatling gun or flamethrower (2 Different types). A fuel pack in the back is the weakest point, and will slow the mech down and the mech will blow up if the fuel tank is shot multiple times with a sniper, a couple clips of an AR, or 2 Rocket launchers. A spartan laser will kill it immediately. The Mech can melee with an enourmous knife, but the melee speed is slow. Melee with the knife is instant kill, unless victim has combat knife or energy sword and lunges at the same time.
    [​IMG]

    Vehicle
    Name: (Brute) Puncture
    Creator: Brute
    Type: Big Turret
    Description: A Brute turret that uses over sized spikes as ammunition. When sitting down in the turret, you will enter a black and white screen, and red circles on weak points of all enemy vehicles in view. The rate of fire is very slow, but would be a one-hit kill to any infantry, or if you hit a weak point on almost any vehicle, an instant kill also. Users of the turret are very vurnerable, and require someone to cover them while using it. The turret is easily destroyed, a single plasma grenade (only plasma) will do the job. The turret stays on the base using an anti-gravity swivel, much like the Covenant Shade Turret.
    [​IMG]

    Weapon, Equipment, or Vehicle?: Equipment
    Name: Aegis
    Creator: Human
    Type: Defense 2
    Description: Similar in apperence to the modern-day riot shield, the Aegis, when deployed, automatically plants itself in the ground. The Aegis is only breakable by shooting it constantly. The Aegis, unlike the Deployable cover, will not recharge in any way, and when being shot at, chips of the Aegis fall off. The only weapon that can kill a person behind an Aegis (by directly shooting at them) is the Spartan Laser, and the Brute Puncture.
    [​IMG]

    Weapon, Equipment, or Vehicle?: Weapon
    Name: Barrage
    Creator: Covenant
    Type: Grenade Launcher
    Description: Grenade launcher that shoots plasma grenades at a rapid rate of fire. Instead of having it's own ammo, it feeds off of your plamsa grenades. It also increases your plasma grenade amount from 2 to 5. (You can throw 5 also, or shoot them)
    [​IMG]

    Weapon, Equipment, or Vehicle?: Weapon
    Name: Storm
    Creator: Brute
    Type: Super weapon
    Description: A weapon that only has 1 shots, but makes up for it's amazing power. The gun shoots a vortex (or cyclone) and sucks up any vehicle or player in a 10 meter radius. While shooting, the player goes into a 3rd person mode of the cyclone, and controls it like you would as if you were driving a vehicle. The player using the gun would be completely vurnerable, as he/she cannot control his player at all. Even if your player dies in the middle of controlling a storm, you will still be able the control the storm. The storm lasts for 15 seconds, and can move at an average speed (Chopper speed). All objects (or players) that get sucked into the Vortex will instantly blow up or die.
    [​IMG]
     
    #131 xX WormBoy Xx, Jan 10, 2010
    Last edited: Jan 10, 2010
  12. Okage4

    Okage4 Ancient
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    jesus christ, I've got a ****-load of crap to update =[

    (Updating list right now)

    EDIT:

    Congratulations to:

    - Flameblad3 for:

    - the Brute Scout, the Ripper
    - the Human Oddity, the EMP Gun

    - XxSpix for:
    - the Human Defense Equipment, the Repulsion Field
    - the Brute Big Turret, the Pounder
    - the Covenant Offense Equipment, the Watcher

    - PRSplayer42 for:
    - the Brute Air Vehicle, the Lurker

    Honors to:

    - Flameblad3 -
    the Runner-Up for the Human Defense Equipment, the Steel Shield

    - XxSpix -
    the Runner-Up for the Brute Air Vehicle, the Waster



    you have no idea how hard it was to decide between XxSpix and PRSplayer42 for the Brute Air, both of them were so good!!

    Also, if no one adds a better Brute Super Weapon, I'll add xX Wormboy Xx's Storm up onto the chart.
     
    #132 Okage4, Jan 10, 2010
    Last edited: Jan 10, 2010
  13. PRS

    PRS Ancient
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    New category for the chart, Headshot pistols!

    Category: Headshot Pistol
    Weapon or Vehicle?: Weapon
    Role/Description: Pistols designed for being excellent headshot weapons. Can take down an enemy with a low number of headshots. Rate of fire can vary, but the weapon is capable of being a reliable standard weapon because of its headshot capabilities.

    ____________________________________________________________________________

    Now an entry for the section.

    Weapon, Equipment, or Vehicle?: Weapon
    Name: Automag (Technical name is the M6C/SOCOM)
    Creator: Human
    Type: Headshot Pistol
    Description: The Infamous pistol of the Halo 3: ODST and Halo:Combat evolved eras, the Automag is probably the headshot sidearm master in all of Halo Lore. The Automag (M6C/SOCOM) is a special issued handgun to the UNSC's Special Operations Units (ODST's, etc.). The M6C/SOCOM variant has an integrated sound suppressor, muzzle brake, and includes a flashlight underneath the extended barrel. Its rate of fire is much faster than the original M6C. While weak against shields and flesh, it can place quick, accurate headshots. It take 3 headshot to kill a spartan, and 6 body shots. Has a 12-round magazine and is semi-automatic.

    (Optional) Image (Handrawn or Computer Generated are acceptable):
    [​IMG]
    The Automag as in Halo 3: ODST.
     
    #133 PRS, Jan 10, 2010
    Last edited: Jan 10, 2010
  14. Okage4

    Okage4 Ancient
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    Update [1/11/10]: Adding two new weapon categories and a new race: the Forerunners. Yeah, I know you're excited for that. Have fun imagining up stuff for the enigmatic race.



    Congratulations to:

    - xX WormBoy Xx for:

    - creating the Brute Super Weapon, the Storm

    - PRSplayer42 for:
    - suggesting the Headshot Pistol Category

    Category: Infiltrators
    Weapon, Equipment or Vehicle?: Vehicles
    Role/Description: These vehicles can be airborne or terrestrial, but the sole purpose of Infiltrators is to get players into enemy territory. This can be done through various ways (Drop Pods, Slingshotting players, dropping use-able teleporters, kamikaze, etc. etc.). Because of the weight of the advanced equipment onboard Infiltrator, they are typically slow and heavy, but well-armored for their vulnerable cargo. To balance out gameplay, the most powerful weapon any Infiltrator should have is a small turret.


    Weapon, Equipment, or Vehicle?:
    Vehicle
    Name:
    Kangaroo
    Creator: Human
    Type: Infiltrator
    Description: A medium-speed, aerial vehicle. It looks like a hybrid of a Hornet and an Albatross: the cockpit is similar to a Hornet except longer and slightly more armored/heavier looking, while behind the cockpit is a box-ish body. In the four corners of the box-shaped body, there are 4 Drop Pods. A single, large engine is found at the very back of the Kangaroo.


    The Kangaroo moves like a slower Hornet. After a Kangaroo drops its first Drop Pod payload, it takes about 20 seconds for it to "Reload" the Drop Pods from an interior source. Unlimited ammo. There is a weak Machine Gun Turret on the front of the Kangaroo, similar to a Transport Hornet's.

    The Kangaroo CAN carry players that are holding objective items (Flags, Bombs). For people that enter the Drop Pod, the only vision that they get is a first person view out of the pod through a glass window (like the Drop Pod in ODST). When a drop commences, a beep is heard and the pod interiors is lit red. Once is hits the ground, another beep is heard, signaling a successful drop and that it is safe to leave. By pressing the exit button, the pod hatch will eject off and the player may leave.

    If someone is hit by a high-speed falling drop pod, it will kill them. However, someone hit by a hatch will be damaged, but not killed unless already weakened down to no shields.

    Controls for Driver (Default Control Scheme):
    Left Thumbstick - Move (Forward, Back, and Strafe)
    Right Thumbstick - Aim
    Left Trigger - Release Drop Pods
    Right Trigger - Fire Machine Gun Turret
    Left Bumper - N/A
    Right Bumper - Enter/Exit Vehicle

    Controls for Drop Pod (Default Control Scheme):
    Right Bumper - Enter Drop Pod/Eject Hatch after drop
     
  15. Spicy Forges

    Spicy Forges Ancient
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    Weapon or Vehicle?: Weapon
    Name: Ghost Shot
    Creator: Forerunner
    Type: Headshot Rifle
    Description: Similar looking to a human shotgun, but more with more jagged angles and a screen situated on top (like the sentinal beam). The gun fires sentinal beams but in short bursts which are instant hit (no air time like the carbine). The gun fires rather slowly (1/3 of a second delay between shots) and will take 4 shots to kill. It has energy and after four shots fired in succession it will overheat and require 2 seconds cool down.
     
  16. Ozarka

    Ozarka Ancient
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    I may be mistaken, but isn't that the same exact thing you put for the brute head shot rifle? Lol...
    But anyways, I'm excited about the forerunner class! *post reserved for forerunner weapon coming soon*
     
  17. Spicy Forges

    Spicy Forges Ancient
    Senior Member

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    I changed it slightly so seemed more forerunner
     
  18. Dreaddraco2

    Dreaddraco2 Ancient
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    There's a flaw in the forerunner category, Forerunners don't wield weapons or use vehicles other than starships, they get drones to do work for them.

    Need a name, type and description for this, made a sketchup model a long time ago, one of my more detailed ones. - a Forerunner drone.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  19. Spicy Forges

    Spicy Forges Ancient
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    What about "Enforcer". Its a name of another type of sentinal made by the forerunners. Can be found on Halopedia.
     
  20. Dreaddraco2

    Dreaddraco2 Ancient
    Senior Member

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    That's exactly why I don't call it enforcer or sentinel.

    Also, it's not that "offensive", probably closer to a scout.
     

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