Question about No Clipping/Ghost Merging

Discussion in 'Halo and Forge Discussion' started by Arazra, Dec 13, 2009.

  1. Arazra

    Arazra Ancient
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    I have been working on a map recently, a very natural looking map, half also built into the large dune and I am constantly having problems since no-clipped items may only go half way into anything

    Is there any method to counteract this so I may put ghost merged objects as much or as little into something as I like?
     
  2. luckiesnipes

    luckiesnipes Ancient
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  3. Arazra

    Arazra Ancient
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    thank you very much

    seems an awkward method but ill have to try it
     
  4. cheesenipsaregood

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    i heard doing that can ruin your connection
    but i might be wrong
     
  5. MetaWaddleDee

    MetaWaddleDee Ancient
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    How would this have any relation to connection?
     
  6. Noxiw

    Noxiw Ancient
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    This reminds me of our killball/z fighting conversation the other night, Meta.
    Please prove to me how using that method of forging affects your connection? What logic is there behind this statement?
     
  7. pyro

    pyro The Joker
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    I have no idea how, but forgeing outside the generally supported area of the map causes it to often lag. While forging around the towers of sandbox, the locator orbs for objects would tend to jump down slightly from where they were originally placed. It will by no means ruin your connection, but forging outside the normal boundaries of the map has caused problems for me in the past.
     

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