MW2 lulz! & Discushhionzzz

Discussion in 'Off Topic' started by B3NW, Nov 10, 2009.

  1. Telrad

    Telrad Ancient
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    Very true.

    You don't even need Danger Close. Just Scavenger will be fine.
     
  2. rusty eagle

    rusty eagle Ancient
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    Yes, but if you're going to ***** explosives might as well get extra experience points by using danger close which offers basically offers bomb insurance.
     
  3. Telrad

    Telrad Ancient
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    Key words being 'whoring explosives.'

    Just go for Danger Close when you have two weapons using explosives.
     
  4. rusty eagle

    rusty eagle Ancient
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    Like having an ACR with nube toob and frag to boot.
     
  5. Telrad

    Telrad Ancient
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    What about the Pistol/Shotgun/Machine Pistol. Not to mention that not everyone uses Frags/Semtex/Claymore. Unless you're using a Launcher, Danger Close is not worth it. Stopping Power is similiar to Danger Close but inversly.
     
    #205 Telrad, Dec 10, 2009
    Last edited: Dec 10, 2009
  6. rusty eagle

    rusty eagle Ancient
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    You could always use danger close to handicap yourself along with one man army and scrambler.
     
  7. Telrad

    Telrad Ancient
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    More so if your only killstreak is the nuke.
     
  8. xWooden leafx

    xWooden leafx Ancient
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    hmm, got me thinking.
    what is the worst class in the game?
    like, if you gave this to any single person, it would murder their K/D rate.
    who wants to discuss?
     
  9. rusty eagle

    rusty eagle Ancient
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    First you'd have to find out what the worst gun is. I'd match that with one man army just to replenish ammo, danger close with a tactical insertion, and scrambler because it's a double edged sword.
     
  10. Glasgow

    Glasgow Ancient
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    I tried M16 w/ holosights and silencer and cold blooded today.

    It's funny, because sometimes I would one or two-shot people, but other times it took 3-4 bursts.
     
  11. Hari

    Hari Ancient
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    depends how well you're shooting ;)

    if you're going to use cold blooded, make sure to go for cold blooded pro. I use it in every class along with ninja pro and sleight of hand pro. Makes you fast, invisible, and efficient.
     
  12. Benji

    Benji Ancient
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    thats exactly what I use
     
  13. Telrad

    Telrad Ancient
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    I think that the worst class would have to be this.

    An SMG. Not quite sure on which. I say this because other weapons are way more versatile.
    Desert Eagle or M9. While Handguns are good, these two handguns are just terrible compared to their supperior brothers.
    Tactical Insertion
    Smoke grenade. Other grenades can kill and have heavier impact on the situation then the Smoke.

    Bling if your weapon does't have second attachments otherwise OMA.
    Danger Close
    Sit Rep. While Scrambeler is a double edged sword, it does provide a minor moment of confusion where the person starts to look around them to find the scrambeler causing a minor chance that you'll get the person off guard.
     
    #213 Telrad, Dec 10, 2009
    Last edited: Dec 10, 2009
  14. Hari

    Hari Ancient
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    works damn well amirite?
     
  15. rusty eagle

    rusty eagle Ancient
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    @Telrad, I think one man army would be worse then bling pro, which would make the primary slightly more useful.
     
  16. Telrad

    Telrad Ancient
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    It would if you have the right amount of attachments, if any. I'm assuming worst possible case of a class. After getting two attachments, just put One Man Army instead and you still have a terrible class. Hence why I put a /One Man Army after Bling.
     
  17. Dreaddraco2

    Dreaddraco2 Ancient
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    One Man Army is only really useful if you're camping, or intending to go on a long killstreak, as you can simply swap your class for the same class, reloading all ammo.
     
  18. rusty eagle

    rusty eagle Ancient
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    I think you've got the wrong mentality behind what one man army is most useful for. Sure you can load up on nube toobs all day, but eventually that strategy will fail you. One man army's true value is the ability to switch between strategies.

    For instance, maybe there is need to switch from a sniping class with tactical insertion equipped to a sniper class with claymores equipped. You still retain the gillie suit which provides camoflauge. The sniper class with claymores equipped could probably have stealth perks attached to make it more useful when behind enemy lines. If you feel a sniper wouldn't be useful anymore then switch to an assault rifle or sub machine gun.

    If you keep switching up successful strategies on the enemy team then you'll probably win. The only real abuse carried out by one man army is abuse that goes unpunished. I mean that people may 'stockpile' noob tubes with it, but only the idiots will keep rushing instead of throwing stuns, flashes, nades, or even tubing back.
     
  19. Hari

    Hari Ancient
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    the only really useful blue perk is sleight of hand pro. Faster reloading and faster ADS. Scavenger could potentially be useful but usually people dont live long enough to need more ammo. Cept for me that is ;)
     
  20. rusty eagle

    rusty eagle Ancient
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    /Facepalm

    There is no single perk, gun, or strategy that will guarantee victory.
     

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