Author: DIEabolical Map Name: Imperial Star Destroyer Map Canvas: Sandbox Map Size: Small Player Count: 2-8 Supported Gametypes: Assault, Infection, Slayer, Team Slayer __________________________________________________ Description: A long time ago.... In a galaxy far far away.... A war waged between an Imperial army controlled by a sith lord and a rebel alliance controlled by the jedi. You decide their fates.Defend the ship from rebel zombies or assault the ship with one bomb. 4-8 players.Team Slayer,One hill,One bomb,Infection. May the force be with you. Download link http://www.youtube.com/watch?v=CDLgeWXdL0A YouTube- Star Warz.wmv
Looks great man. I love when people make space ships. I am surprised that more people don't make ships. I really like the fact that it is set up for multi game types. The lighting and the forging look great. I will have to DL this and give it a try. How does the Banshe effect game play?
I think it is pretty balanced between 3 banshees for the attackers and a hornet transport misslepod and a mg turrent for defenders. I really didnt get to test it that much but team slayer was really fun with 8 and it is a solid infection map.I havent tried the one bomb but I think it will do well.
wow nice. where does the banshes spawn is there a base on the ground somewhere. with the hornet where does that spawn. I have always been a fan of star wars the imperial starship was created before but more versions of it and it's becoming better. With infection how do the zombies get onto the ship?
Wow good remake of the star destroyer from stars wars ! I thinks your gametypes are cool ! I will download it for give you more comments for gameplays !
there is a ground level where the bansees spawn.The hornet is in the ships hanger.Zombies spawn at ground level and teleport to nose of the outership.
I'm happy to see another Star Wars themed map. Did a forge through of the map to see what you did. Likes : - Star Destroyer looks great. Nice work on creating it. - Happy to see someone else use the drop down ship bay idea I had used previously on my Wolf359 map. You don't see it used very often. Dislikes : - MG Turret placed on top of the Star Destroyer... I think those would be placed better in something like the Command Tower or in some windows. - Would have liked to see more windows on the side of the SD... with turrets in them. - I totally dislike the platform with the Banshees.After putting so much effort into the Star Destroyer, I hate to see the rebels have a 3 block wide platform to work with. - I think this may have been better if you could have placed it on the main level of the map... that way it would have looked more like an Imperial attack on a rebel planet. Just my thoughts... great work on the Star Destroyer, though.
BIG RED TEXT MAKES YOUR THREAD LOOK TACKY! Now I got that of my chest... I really like the aesthetics of your map but you havent quite given me enough information to make me want to download your map. From the star wars stylee righting I can understand that its designed to be infection and one bomb which is very good for a map of this style. I cant quite tell if the zombies & one bombers start off with the banshees and if they do, what happens if the humans or defenders get this banshee (from what i can see they can drive vehicles because theres turrets on the ship) & start spawn killing? Overall nice map. 3/5. Work on the map cleaness and the gameplay & remember to think about the problems I pointed out.
The bottom of the SD looks to be about 6-8 blocks above the grid... plenty of room to fly the hornet through the bottom of it.
Indeed i thought that mg power position and placed a sniper with the banshees.You have a good idea about windows on the side,I will consider this.You are right about the shitty rebel platform and I ll tell u why it happened.When I make a map I think about the scale of my Idea which is very important and can make or break your project.I wanted the SD to be as big as I could get it without taking needed asthetic money for the inside which I had practicaly none anyway.It was hard to know when to stop when I was building the frame.Nontheless It worked out good considering all the building problems I had.I wanted this to feel like a space battle which is why I built in the bubble.Thank u for the review! I tried my best to build it right in the middle,after testing there is enough room to fly underneath as well as way up high.I had to so the hornet could fly out the bottom. I like my big red text!LOL The attackers start with banshees and defenders protect the ship.the turrent is definetly a question on infection but after playing it wasnt a problem because no one spawns by it and the zombies made everyone stay in the ship.Of course if anybody has a problem with anything on the map like a turrent or your stlye of weapons its easy to change them.Thanks for the tips!
Wait, do the attackers spawn on the ship? Playing Assault where the only way to the plant point was in a Banshee would kinda suck... But then again, having the attackers spawn inside of what they're attacking is kinda confusing, too.
looks awesome man, a must download even if just to walk through and look at it. I dig the aerial battle capabilities as well as on foot. 5/5!