Airodomus v2 Airodomus is a map that i made from the idea of a halo 1 map on campaign. its on the level Assault on the Control Room Part 1 = "i would have been your daddy". its kinda like this bridge part on that level, but with my own twist to the map. There are a bunch of small changes that make this v2 better than the first. the Spawns, the ramps in the map and the invis spawn. Just download and check it out. Weapon list : Br x4 carbine x2 needler x2 plasma rifle x2 sword x1 smg x2 mounted turret x2 shotgun x1 mauler x2 Vehicle list :banshee x1 Power ups: invis Equipment: regen x1 bubble shield x1 Gametypes : Slayer Team slayer Oddball Infection Assault CTF King of the hill Map Overview Sword and invis Before: After: Top Mid Banshee Spawn Blue base blue base looks the same as red so i didnt put another picture Blue base Bottom level : pic 2 Download Plz rate and download. also tell me what you think of my map =] thanks
Overall I like the map layout. Will DL and try it out. My one concern is how can someone take out the Banshee without any power weapons?
i like the layout, it looks and feels a lot like narrows. The only issue is that there really isnt anything to combat the banshee, sure, maybe two turrets, but that probably wont be good enough
I really like some of the ideas you have incorporated on this. But like previously stated you need something to combat the banshee. After playing a bit I'll comment some more. Keep up the good work.
yeah a lot of people have had a say in something about the banshee. Its actually not hard to kill. there are 2 turrets and a team can take it out just with an AR. There is stickies and invis. so its possible to board it when it gets close
I really like the linear style of the map, although I still feel that if the banshee driver is smart, it can be pretty difficult to combat. I'll test it out whenever I can.