Kinetica SketchUp Design

Discussion in 'Halo and Forge Discussion' started by PRS, Nov 8, 2009.

  1. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    UPDATE!

    I know, you all have been very anxious to see the release of this map, and I try to make time to forge, I do. But with school, my brother who's more addicted to XBOX than ever (MW2 and AC2), and my actual life, there's not much time for me to forge, though I do play XBOX at night usually. But, same with my brother, MW2 and AC2 have been taking up my play time. So I appreciate your understanding and expect is out early 2010.​

    This is just modifications to the design (Sorry everyone, but I haven't started much of it yet, I need a computer next to my XBOX to reference the sketchup model). Instead of using 615 objects, this uses 576 objects, leaving 64 objects to be placed, which is a lot better. I hope you like the changes and I will get started on it very soon.​

    [​IMG]
    Left-side Overview ​

    [​IMG]
    Right-side Overview​

    [​IMG]
    Top Overview (Bottom Level). Notice the changes to the ramps at the southeast and southwest corners, as well as no more rocks in the garden.​

    [​IMG]
    Top Overview (Top Level). Notice changes to the ramps at the southeast and southwest corners, the staircase, and roof/scaffoldings.​

    [​IMG]
    A more detailed, close-up look at the new, more efficient side ramp, as well as a new jump from the top mid (Where the new ramps end at the top, above it).​

    [​IMG]
    A more-detailed look at the new staicase side. Notice the staircase is cutaway, revealling the inside is reversed, meaning you with exit through the top through a tunnel-ish thing, as the top is cut in half.​

    I hope you enjoy the new design and look forward to seeing this released. As I progress through the forging stages, I shall update.​

    Well, it's been a while since I've released any new maps, but with Nemesis right around the corner, and Empire closing in as well, I've decided to start making another map. I've only designed it in sketchup so far, but I'd like to know what you think about it, if I should make it, and and suggestions or things you see. All criticizm is welcome.

    [​IMG]
    Basic Overview​

    [​IMG]
    Top Overview(with roof)​

    [​IMG]
    Overview of top level(without roof) ​

    [​IMG]
    Overview of top level(without roof or scaffoldings) ​

    [​IMG]
    Overview of Bottom Level ​

    [​IMG]
    Side Overiew of Bottom level ​

    [​IMG]
    Side Overview​

    [​IMG]
    Back Overview​

    [​IMG]
    The back of the map. You can see the lift(Right wedge tunnel) and drop(left wedge tunnel), as well as the jumps around the lift and drop. ​

    [​IMG]
    Cutaway showing the inside of the spiral tower as shown in the first picture. ​

    [​IMG]
    1st-person perspective of the top floor​


    I hope you enjoy, and are as excited as I am for this. Again, all criticizm is welcome.​
    ^-Contains old design to help get a better feel of the map for those who haven't seen the whole map design.
     
    #1 PRS, Nov 8, 2009
    Last edited: Dec 1, 2009
  2. redearth

    redearth Ancient
    Senior Member

    Messages:
    1,201
    Likes Received:
    0
    All that fits in budget? And object limits?

    Cool. I'm really looking forward towards it.
     
  3. Gunnergrunt

    Gunnergrunt Ancient
    Senior Member

    Messages:
    945
    Likes Received:
    0
    Cool layout and design! Have you done an object count yet? Cause that looks like it might go over budget. Looks very fun to forge though! I say go for it
     
    #3 Gunnergrunt, Nov 8, 2009
    Last edited: Nov 8, 2009
  4. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    Thanks guys. The object count is 615, and that fits, and spawns and gametypes are part of the OLN canvas I use, and weapons will prbably be ok, maybe some tweaking to the map, nothing major to pull it off.
     
  5. Xang

    Xang Ancient
    Senior Member

    Messages:
    869
    Likes Received:
    0
    I would be damn amazed if you pulled this off. Like everyone else though i dont think you will have enoguh items... Either way if you do make it i would love to see it!
     
  6. Matty

    Matty Ancient
    Senior Member

    Messages:
    5,430
    Likes Received:
    0
    Looks freakin mean.

    If you think you can pull this off effectively, feel free to add me and request opinions during the forging stage, i'll be glad to offer advice. I'm getting that Epitaph feel, but the idea of battling for vertical supremecy instead of just trying to work across the map to the other team will rock.

    I'll save any critique for when your Forging it, because it's too complex to judge properly with just screenshots.
     
  7. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    Nice eye there, Matty. Yes, this is heavily based off Epitaph, construct as well. I'll be sure to keep you in mind if I ever need advice for this, but I know I can forge this well, won't be that difficult. Yes, I thought it was a very complex layout, and I did the best I could to clear things up, and hopefully it's understandable to some extent. But atleast I understand it so I can forge it.
     
  8. Aaronator

    Aaronator Ancient
    Senior Member

    Messages:
    366
    Likes Received:
    0
    Wow. This is amazing. If you can build this, then I have almost no doubt that a feature would follow. Looks amazing. Looks like a mix of Construct and Epitaph, but better. I'm guessing Epitaph REALLY helped inspire it though, because the structure of it looks so similar.
     
  9. SMGstrings

    SMGstrings Forerunner
    Senior Member

    Messages:
    103
    Likes Received:
    0
    Holy year-of-your-life-gone-making-this-map Batman!
     
  10. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    Yeah, Epitaph was a big influence in the making of this, Aaronator. Construct was too, as well as Chill Out a little bit.
     
  11. MetaWaddleDee

    MetaWaddleDee Ancient
    Senior Member

    Messages:
    1,331
    Likes Received:
    0
    This would be amazing for save one bullet.
     
  12. Devil95

    Devil95 Ancient
    Senior Member

    Messages:
    814
    Likes Received:
    0
    GODLY. For sure this is going to be one of the best maps of all time if you can pull that off. Holy Crap talk about taking up ur weekends.
     
  13. LIGHTSOUT225

    Senior Member

    Messages:
    5,576
    Likes Received:
    5
    I like what I see. My only concern is the steepness of the ramps in the stairwell in the 2nd to last picture. If you can manage to spread that portion out a bit and decrease those angles, you should try.

    Other than that it looks fantastic
     
  14. Gunnergrunt

    Gunnergrunt Ancient
    Senior Member

    Messages:
    945
    Likes Received:
    0
    Very much agreed. I was just about to point that out as well. I usually try to make all my ramp angles the same as a Ramp, Large or less. Fighting on them is less awkward that way.
     
  15. xPromekx

    xPromekx Ancient
    Senior Member

    Messages:
    44
    Likes Received:
    0
    Umm... wow!? Dude this map looks INSANE! Im guessing your going to have to use a budget glitched canvas to make this, and Im really hoping you can pull it off. It looks like it could be worthy of a feature!
     
  16. chung_wii

    chung_wii Ancient
    Senior Member

    Messages:
    418
    Likes Received:
    0
    HOLY WEINER! If you make this I will love you. Only one thing... on the part where there is all of those golf green things, wouldn't all of the flags stick up on the bottom floor causing a distraction or object in the line of fire?
     
  17. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    Thanks everyone. I'll see what I can do about the steep ramps gunner and lightsout. Also to ChungWii the flags aren't seeable, they won't affect gameplay at all. Only the grass part of the tin cup is used.
     
  18. Meltyourtv

    Meltyourtv Ancient
    Senior Member

    Messages:
    1,759
    Likes Received:
    4
    Looks ****ing hot Dylan. Good luck!
     
  19. chung_wii

    chung_wii Ancient
    Senior Member

    Messages:
    418
    Likes Received:
    0
    oh okay good. I was thinking that there was a floor under where you could see em. my bad
     
  20. Plasmy

    Plasmy Ancient
    Senior Member

    Messages:
    203
    Likes Received:
    0
    Oh my god dude.

    Pleeease make this map man. If you need ANY help what so ever just tell me. This would be like a featurex5.

    Props on your idea son. Can't wait to see the finished product, seriously will be worth a spot on my hard drive. Hopefully you can have enough budget to do it.

    What sort of forging tactics will you be using?

    Ghost Merging? Interlocking?
     

Share This Page