Sandbox Hysteria

Discussion in 'Halo 3 Competitive Maps' started by Dobam, Nov 6, 2009.

  1. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Hysteria

    By : DANJESS99 and XxEliteJayxX .

    Map Link : Bungie.net : Halo 3 File Details

    Map Description : This canyon occuped by the Brute have been attacked by the Flood . Recomended TS , CTF and Ball .

    Weapon List :

    Br x2
    Conv. Carbine x2
    Mauler x2
    Magnum x2
    SMG x2
    Plasma Pistol x2
    Beam Rifle x1
    Rocket x1
    Sword x1
    Regenerator x1
    Trip Mine x2
    Spike Nade x4
    Frag Nade x4


    Pics

    Global View

    [​IMG]

    Red Base

    [​IMG]

    Blue Base

    [​IMG]

    Red Tunnel

    [​IMG]

    Red Sniper Tower

    [​IMG]

    Blue Tunnel

    [​IMG]

    Blue Bunker

    [​IMG]

    Sword Spawn + Midlle

    [​IMG]

    Map Creator

    [​IMG]

    Map Link : Bungie.net : Halo 3 File Details
     
  2. Ac3Snip3r

    Ac3Snip3r Ancient
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    This kind of map never gets old. Doesn't look you can escape at all too. But I will need to try it out to determine that (either way if guardians are on you won't live. It would be cool to merge the weapon holder in to the geometry of the map so you can't see it. The only problem I could see is how annoying the guardians would be after playing for 5 minutes. So loud, shooting over and over and over...But anyway nice. Not my favorite terrain map but still a nice map to add to the collection of maps here.
     
  3. Dobam

    Dobam Ancient
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    I Tested the guardians and after 5 minutes they still not shooting . For the weapon holder i try to merge it but i didin't worked so if you want to show me how top do it .... It will be cool !
     
  4. Vergil the Engineer

    Senior Member

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    I means, the noise... how the noise could be annoying...

    But, beside that, the walls look sloppy, like the other map you just posted... you should use other blocks to help you placing the blocks that you are interlocking... and it looks really easy to go Outside of the map.
     
    #4 Vergil the Engineer, Nov 6, 2009
    Last edited: Nov 6, 2009
  5. Ac3Snip3r

    Ac3Snip3r Ancient
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    I don't think I need to show you. There's no difference between merging weapons holders and any other immovable object. And even though the guardians are blocked, the still make a lot of noise.
     
  6. Dobam

    Dobam Ancient
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    Ok thanks you ACE SNIPER ! Its very helpfull !
     
  7. ThunderSpartan9

    ThunderSpartan9 Ancient
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    dude i luv the layout of the map it haz a nice flow to it and i bet the gameplay iz intense on them ts and ffa matches
     
  8. Dobam

    Dobam Ancient
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    Thanks You dude ! I will update tomorrow this post maybe with a map video !
     
  9. Ac3Snip3r

    Ac3Snip3r Ancient
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    Spam and advertisement. That's bad. Reported. But seriously, nice job on the map.
     
  10. Dobam

    Dobam Ancient
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    Ok but you will suposed to comment my map not starting a conversation about spam are something like this !
     
  11. Short Bizzle

    Short Bizzle Ancient
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    It is a little different. I did post a tut on doing this. Merging powerups and weapon holders. Just use the save quit technique I used for the stone bridge.

    Also you might want to check out the forgehub section for Ghost Merging. More specifically the post by Noxiw about bracing. To help straighten up those walls.
     
  12. Dobam

    Dobam Ancient
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    Thanks you for your help ! And everybody cept give me comments !
     
  13. TailsIce44

    TailsIce44 Ancient
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    I don't give a damn how late this is or why that's just really bad.

    Any map made outside of the sandbox borders is good its a just a magnitude of HOW good it is needless to say there all very good. What i like about this one is the kinda cave like thing with the big rooms. Seems like it would have very interesting CTF. Don't know if you were going for that but from my eye thats what it looks like. The merging is very good and something i cant ever do but even so the structures all look very nice. Id give a 5/5
     
  14. Dobam

    Dobam Ancient
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    Thank you for all your comment and i almost finish V2 ! So stay send comment .
     

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