Sandbox Internal

Discussion in 'Halo 3 Competitive Maps' started by KILLn Machine12, Oct 26, 2009.

  1. KILLn Machine12

    KILLn Machine12 Ancient
    Senior Member

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    Internal


    [​IMG]


    Made By: KILLn Machine12​



    Supported gametypes: team slayer, team king, team flag, team ball, ffa
    Recommended players: 2-6​




    Weapons:



    battle rifle: x6
    carbine: x2
    frag grenade: x4
    plasma grenade: x4
    turret : 150 secs.
    spartan laser: x1 / 150 secs.
    shotgun: x2 / 0 extra clips / 150 secs.




    Equipment:



    regenerator: x2 / 120 secs.



    Internal is a symetrical map, and it's based on the inside of rats nest. Things were changed so it's not too copied off. It took me around a week so I did alot of interlocking and ghost merging.



    Gameplay:



    Players spawn looking at eachother so you have to move unless you wanna die right away. Most weapons are inside the base and around middle so teams can't camp as much. Regen spawns at the teams bases. There is a decent amount of cover and alot of LoS blocked off. Teams spawn in the back of the bases on the ledges, the hills spawn at laser, then at both bases. Ball spawns bottom mid, the flags spawn at teams starting spawns, and in team slayer, all spawns are neutral. Also the flags spawn at the back of the bases.



    Internal has been tested a number of times and spawns and objects have been tweaked.



    Screenshots



    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    an overview​


    [​IMG]


    I may post a video later of gameplay.
    Feedback is appreciated.



     
    #1 KILLn Machine12, Oct 26, 2009
    Last edited: Oct 31, 2009
  2. FryTheSly

    FryTheSly Ancient
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    i will give everyone hell who does this:
    makes a map in the middle floor of sandbox that is supose to be inclosed but has a brute shots on it.

    DO NOT PUT BRUTE SHOTS UNLESS YOU MAKE THE WALLS HAVE AN OVER HANG AT THE TOP.

    i can see almost everywhere i can break you map using my handy dandy brute shot. remove it or make it so the walls have a ledge at the top that prevents players from "climbing" it with a brute shot

    thank you.
     
  3. Plasma Blades

    Plasma Blades Ancient
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    Yeah I'm working on a map with the same problem.

    Where do the flags spawn in this map though? It may be too easy to capture a flag if they spawn in the center of each base. You said its at the teams starting spawns but that wasn't clearly defined. This looks alot like my map I'm working on, and both teams can shoot at each other from the start. Unfortunately for us, I'm not sure that's such a good thing.
     
  4. KILLn Machine12

    KILLn Machine12 Ancient
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    Ok i switched the brute shot with a plasma pistol. Thanks for telling me that.
    The flags spawn on the back of the bases, and so are the starting spawns.
     
  5. RaBBiiTTT

    RaBBiiTTT Ancient
    Senior Member

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    Laser*
    Regenerator*

    Work on your spelling dude :)

    I see you took my advice on the BR placement. I appreciate that.

    Personally, I don't think adding a spartan laser to this map is alright, looking at its general layout. The map is just a bit too small for a heavy weapon such as the spartan laser.

    Some things I have noticed:
    - Sniper spawn is too exposed
    - Same goes with the Shotgun

    - Your overview picture is hard to imagine in my mind. It is almost always better, in my opinion, not to take your overview picture at that angle but rather an angle of a lower altitude.

    Seeing you needing help in weapon/equipment placement, I recommend you go to THIS thread to learn more about it.
     
    #5 RaBBiiTTT, Oct 27, 2009
    Last edited: Oct 27, 2009
  6. RidleyXX45

    RidleyXX45 Ancient
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    Well, I am impressed with this map. Every detail is planned and ever hole or why to get out is delt with. The weapon spawns are good and spawn times a reasonable. Combine that with the possible epic close quater battles, and races to get the laser, make this a worthwhile map to download. The idea is a bit stail, but the time and effort to make it is to be commended. All in all, it's a good map. Thank you for sharing this map with us. 5/5
     

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