B to Be the Bee Yes, that's allot of B's. Why? Because Me and JR Eramthyn pulled it off again, and made a giant letter: ''B'' You could say this is a sequel to my Bungie Day map: Whatsintheseven. Have fun and enjoy. And now for more on the map: Description: This is a Giant: ''B'' made in the skybox on Sandbox. JR Eramthyn and I learned from Whatsintheseven, to improve even more on this map. As in Whatsintheseven, we balanced the whole map, so everything is fair for the Defenders and Attackers. There are two ways to attack the defenders. One, is to walk all the way down, and the other is to fall down on the man cannon shaft. Allot of nice jumps can be the key to a fast victory. As a defender, you have many weapons at your disposal like a shotgun, flamethrower and also a overshield. Each base is located in the holes on the letter: ''B'' Every base has two battle rifles and one column as a cover. Gametype: One flag with a fast flag return time, or on instant return. And now for the Screenshots: Download B to Be the Bee B to Be the Bee Enjoy the map!
Another amazing letter shaped map by you... I find the top part of the letter is a bit long, no biggy. I cant help but think that i will see more of these maps in the future.
This actually looks really cool! I've never seen your other map either, so this is quite a nice surprise. Is the gameplay really that great, or does one team have an advantage?
Yea! I loved whatsintheseven so this is really promising to me! Looks great, DL from me! I'll make a review once I've tested it out! BTW: I noticed everyone of your action shots had Recon Armor in it, just putting that out there. ___________________________________________ EDIT: I have tested this and here are my results: Testing: I found this map extremely fun to play on, it is balanced on each side, and all of my friends loved testing it with me. Keep up the great work! Pros: Brings a new concept into forging maps and playing maps, that have more height than width or length. Very original, more original than any other competitive map that I've seen, other than whatsintheseven. Extremely tactical gameplay for competitive games, really fun strategising and tactical gameplay. Cons: I had a beginner in the party, and he didn't enjoy it because he was very confused about where to go. For people who have played this map before, have a enormous unfair advantage to those who hadn't played this previously. Rating: Originality: 5/5 Playability: 4/5 Concept: 5/5 Flow: 4.5/5 Fun factor: 5/5 Overall: 5/5 Keep up the amazing work! -Py
This looks really incredible along with your seven. These really bring a new kind of gameplay to halo, by making a map vertical with sooooooooo many ramps and gravlifts. I had so much fun with the seven you should continue making these.
I never saw your 7 but your B is tight. Pretty unique gameplay if you ask me because with all the levels and the man cannons fighting was caotic but none the less entertaining. I think you should shoot for a fully playable BUNGIE sign next. that would be feature worthy I think. But for now great job we hope to to see more from you.
awsome, i cant say ill dl because i dont dl competitive maps anymore but from the screens its epic, keep up the good work. also what are you going to make next? make a U with the 2 dot things, and/or have man cannons launching from 1 side to another or somthing
Wow that must have been hard just to make the "B". But then to make an extremly amazing map. That just seems pretty friggen amazing. Gameplay looks very fun to play big team on this map. Great job and i'll give this a 9.5/10 and a dl.
Some of your picture have white stripe ! If you can correct this it going to be better ! The map are very cool its so ****in great ! How you forge with letter its very great !
Ok, for anyone wondering what's happening with the ''U'' from the B.U.N.G.I.E.7 map pack, check this: http://www.forgehub.com/forum/halo-forge-discussion/89938-battle-inside-u.html Here you can see the building process and you can give some suggestions on how to make the ''U'' better, and/or how gameplay should be. Thank you.
Unlike anything ive seen, the planning must of taken awhile for getting the levels right along with the shape. Your first screenshot makes the map look small and packed, but then you notice the acutual size and the other shots. a very creative map. fatgezzer
Thanks for commenting, and yes it took quite a while to get everything right along with the shape. At first we made the shape with the walls, and the we Merged EVERY piece of column you see on the picture with the new, so called: ''Ghost merge glitch'' It took some time, but the end result always blows me away And than after that, JR Eramthyn and i needed to think about the interior. We guessed that the team on top would have an advantage if we made the gametype: Slayer. That's why we made it One Flag and balanced weapons and equipment. Please check the new map from B.U.N.G.I.E.7, the Battle Inside U: http://www.forgehub.com/forum/competitive-maps/91240-battle-inside-u.html