SHIFT V6 is true originality, creativity, and amazing. Aww, the bungie thread got locked... No matter how experienced you are, playing this map will throw you off, send your sense of direction and gravity away, and stun you. The v5 was Shift v5 The v4 was Shift v4. The v3 was Shift V3 The v2 was Shift V2. The V1 of the map Shift V1 broke 500 before V2 was finished. The prequel to shift, Tilt, also broke 500. Good for 2 to 8 players, it is suited for all gametypes. Weapon/Equipment listing: 2 Battle Rifles 2 Carbines 2 Maulers 2 Spikers 1 Rocket Launcher 1 Power drain 2 Regenerators 1 Bubble shield 4 Spike Grenades 4 Plasma Grenades This map represents forge's true meaning. Absolute Originality.... A bit of info before the pictures: (to my knowledge) I was the first creator of a tilted map, and this is the second one. If you see a map that looks similar, it is more than likely that it was inspired by this.
Upload pics at tinypic.com, imageshack.com or photobucket.(I prefer Tinypic because it has very hig quality pics. Yes the pics are big not tiny
you have to first left click on the image on b.net so that it brings up a new window called screenshot viewer or something like that then save those images and upload them.
-runs off to delete something to make room for this map- great looks and stuff, can't wait to play it. but i have reached to 100 item limit, so i'll do something about that
Make a video that'd be off the hook i just Dled both this and tilt, just to check them out nice forging
From what I can see from your map, it has a lot of odd angles to it. The pictures get really confusing (in a good way). I'm downloading. It sure looks sweet.
Ok, I got to go see it (not play on it yet). All I can say is wow! The tilt really does make all the difference. It feels so.... bizarre. It has a unique touch to it that makes it really fun. I'm going to rate you now.
ok, first off, this is a great map with a great concept but you did a couple of things wrong which can be easily improved. first off, the respawn points, they are all clumped in one spot at each end of the map which allows easy spawn camping, just place a few around the place and it shall greatly improve the durability of this map. secondly the equipment, the power drain is fine but the deployable cover allows easy access out of the map which is never a good thing, may i suggest replacing them with bubble shields or regenerators at 60 sec+ respawn? otherwise this is an amazing map that could easily be featured.
thanks for the feedback! ill probly make a v2 soon that has the changes like spawn points or getting rid of the deployable covers, thanks for notifying me of the problem.
I agree this is an great map. i played a FFA on it and it was quite fun and very hard to play my cross-hairs aren't use to moving in those directions. Very unique and has earn a permeant spot in my lineup. cant wait to see a v2 if possible but I'm still content with this one.
the changes to be made in a possible v2: the deployable cover thing more spawn points for better ffa action. i just dont know what to swap the covers with... trip mine? magnum? suggestions welcome....